That's a bit pointless really, they know the demand is there and the costs are minimal so the isn't really any chance they could lose money on it. I.E right now the are people (millions of them) playing on live despite the fact the expansion has basically been done and dusted since around Xmas, many of these people like WoW but have nothing to do so would jump at the chance for Vanilla, likewise millions of people who played Vanilla quit in WoD because they didn't like the direction/design of the expansion and many of these would jump at the chance fr a Vanilla server.
I think Everztar's post should win, and possibly end, this thread. I also think someone should take that post and post it on the official wow forums for blizzard to see. THATS WHAT IM TALKING ABOUT! NICE POST
From Xmas to now there ar like... 4 months?
Vanalla was consumed for how long? An I endulged adding 1 extra year. Add fucking 2 more of the same Vanilla content. In 2 years after they release it (if they ever), that realm will be a ghost town. People can't play live for 2 years without bitching about "not enough content"...
I don't consider it pointless. I want all those 250k signers to put their money where they have put their signatures and only then send the package to Blizz.
All arguments about legacy maintainince costs are just speculation. Blizz cannot operate like private servers. People do not react the same to bugs. It's going to be a constant push to put more and more resources into it, same way people ar pushing for the servers to be created.
Maybe Blizzard should do a vanilla kickstarter project, to make sure the interest is at a level to make it profitable for them.
WOD content is consumed in 1 month and then there is nothing left besides pet battles, achievements, mount collecting. If you think people will be done playing vanilla in less then a year i think you are in for quite a shock.
I wouldn't be surprised if half the population wasn't even 60 after 6months. Even if you brute force it to 60 its still a 2 week journey.
Most guilds wont even clear a raid instance before the next one is released.
the AQ war effort itself will likely last longer then any WOD patch has.
Go for it i say, I would pledge a year with little thought.
you guys are acting like blizzard has to hurt themselves and make a HUGE sacrifice just to offer these servers.. they don't have to do jack fucking shit. If 3 guys in college manage to get a server with 15k+ people online going how come its impossible for ACTIVISION-BLIZZARD to do so xD
The thing is, they can't just launch a couple of retro servers and call it a day. They would essentially have to manage another full-fledged triple A MMO, meaning they would have to provide active support, both in and outside the game. Additional GM's would be need to be hired, bugs would have to get fixed... things simply become a lot more complicated once you slap the word 'official' on it.
These things have very little effect on retail development, Most of the dev time is consumed by game design, art assets, voice active, quest scripting etc. etc.
the people that do these likely have no involvement in managing servers or providing GM support to in game players.
While i don't think its a simple flick of a switch, I do however think it would have an extremely minor impact on other projects.
From the last major content patch of Vanilla (1.11.0, Shadow of the Necropolis) to the next expansion's pre-patch (2.0.1, Before the Storm) was just under 6 months, then it was another month until the expansion went live (2.0.3, The Burning Crusade).
By comparison the last major patch of WoD (6.2.0, Fury of Hellfire) launched 10 months ago and we still haven't had the next expansion's pre-patch.
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This pretty much, this isn't a massive effort on their part, it's the same code they were running in 2006, they could make a virtual machine from one of the pre-TBC backups and run it on an i7 Laptop in their server room lol.
Not hurt but is no simple task either,just a example of the work they would do,currently WoW is avaliable over nine or more languages.One less,eight languages left that Acti-Blizz need to translate before a Vanilla WoW server is realese to the public and work properly with the retail version.
Im not a game designer yet nor i work for Blizzard so i don't know if its ACTUALLY hard or not to do these servers.One thing i saw on various Private servers is that no one has two versions of the game runing at the same time on the same server.Its always two diferent servers.
It will not have a impact on the retail version but i think is better move foward than just live in a vanilla bubble.
Besides...have anyone though that the game was hard because you're a noob?Is no shame to admit everyone was a noob at some point.
Last edited by Darktbs; 2016-05-03 at 12:00 PM.
I get the feeling you drop into the thread every couple of days to post stupid questions that have been answered several times already, then disappear before reading any of the answers to come back a few days later and ask the same dumb, stupid questions.
Pretty sure there's a term for that.