1. #13821
    Deleted
    Quote Originally Posted by Pantalaimon View Post
    Except you miss the glaring point that Blizzard either A) Needs to hire even more people for customer support, maintanence, balance/design, etc, or B) Needs to take people away from the team/employee pool to support legacy servers which will contribute to slower content & potentially longer droughts due to fewer manpower resources.
    You know the Blizzard team has expanded to hundreds since Vanilla exponentially since Vanilla?

    The problem isn't manpower. It is very poor execution. There are bugs in the game which would take minutes to fix that have gone ignored since Cata. This isn't due to manpower it is due to incompetence.

    I don't buy the argument that manpower is an issue, nothing should be an issue with a team that size.

  2. #13822
    Deleted
    Quote Originally Posted by The Punisher View Post
    ripping off is how modern storytelling works
    uh huh
    not a shill at all
    Aha. Convinient you didn't quote this bit:
    Quote Originally Posted by Bambs View Post
    You can not find any piece of fiction from the last 2000 years that haven't been told before..
    Could you answer this?

  3. #13823

    This is thing we're all missing in WoW. A community.

  4. #13824
    The Lightbringer Perkunas's Avatar
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    Quote Originally Posted by Tuesdays View Post
    Those little wolves in Elwynn destroyed me over and over.
    Coming from EQ and Earth and Beyond Vanilla WoW was cake to level in. Shit, Earth and Beyond I managed 2 toons to cap in roughly the same period of time. That took forever to level in. Let's also avoid discussion of Hell Levels from EQ.
    Stains on the carpet and stains on the memory
    Songs about happiness murmured in dreams
    When we both of us knew how the end always is...

  5. #13825
    Bloodsail Admiral Viikkis's Avatar
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    Quote Originally Posted by The Punisher View Post
    lol
    wtf does that mean
    "own world based on warhammer"

    that a new euphemism for ripping something off now?
    It's not ripping off.. Warcraft is really different from Warhammer.
    10700K, 32GB 3200Mhz, RTX 3080 Ti

  6. #13826
    Quote Originally Posted by Gadzooks View Post
    Oh, nonsense. I was on an original 20 server in TBC, and your chances of finding a group depended on A. your class (Healers and tanks always found groups), B. Your gear (Raiders in partial raid gear always got snapped up by dungeon geared groups "Hey, we got a DPS with epics!"), C. what time of the day it was (prime time, 5-10 minutes. Midnight? Good luck. Mid morning? Hah.), D. what instance it was (Black morass? GTFO. Nobody ran that unless they had to. It took me weeks to get a run, let alone one that finished it, for the meta) and E. what point in the expansion it was. You had the first wave, when everyone was running them. Then it died off for a while, as everyone was in heroics on their main. Then the alt wave started, more runs, that died off.

    This held true, until LFG came out. I remember the first night it came out, I ran my mage through 3 dungeons that night, and I was AMAZED at how easy it was. I hadn't run 3 dungeons in one day since vanilla, when my job in my raiding guild was to run new recruits through Blackrock to get them geared.

    Talk about fucking over exaggerating!
    I vividly remember not having to wait more than 15 minutes to find a group. Those are the PERKS of being a healer/tank. Just like in retail

  7. #13827
    Deleted
    Quote Originally Posted by Viikkis View Post
    It's not ripping off.. Warcraft is really different from Warhammer.
    But it has orks and humans:O how can it be different?:O

  8. #13828
    Quote Originally Posted by advanta View Post
    You know the Blizzard team has expanded to hundreds since Vanilla exponentially since Vanilla?

    The problem isn't manpower. It is very poor execution. There are bugs in the game which would take minutes to fix that have gone ignored since Cata. This isn't due to manpower it is due to incompetence.

    I don't buy the argument that manpower is an issue, nothing should be an issue with a team that size.
    It could be that your right that manpower shouldn't be an issue, but that doesn't ignore the fact that we've been getting longer content droughts anyway. Not going to be on board with anything that has the potential to make the problem even worse than it is.

    I also highly doubt that all of the bugs would only take minutes to fix. I'm no program designer or computer specialist but that sounds like a statement from someone who also isn't one.

  9. #13829
    Deleted
    Quote Originally Posted by Viikkis View Post
    It's not ripping off.. Warcraft is really different from Warhammer.
    Yeah. Now.

    Warcraft was supposed to be a Warhammer game. That is not a matter of debate. We know that. Why do you think it was orcs and humans?

    After that they obviously added other ideas to it. They stole from all sorts of other sources, like norse mythology.

  10. #13830
    Quote Originally Posted by Pantalaimon View Post
    If you want what WoW has to offer you should have to pay the money to Blizzard, not achieve it through backdoor services. Don't want to miss out? Don't unsub then. Don't get to have your cake & eat it too.
    This would work if WoW were currently anything like what most people are playing on Private servers. Here's a hint, it isn't. Vanilla is a completely different game than what WoW currently is, it is day light and dark kind of different.

    Trust me, if Blizzard offered a Vanilla server I would come running with my money waving, and that is on top of the money I'm already paying them for live.

  11. #13831
    Quote Originally Posted by Pantalaimon View Post
    It could be that your right that manpower shouldn't be an issue, but that doesn't ignore the fact that we've been getting longer content droughts anyway. Not going to be on board with anything that has the potential to make the problem even worse than it is.

    I also highly doubt that all of the bugs would only take minutes to fix. I'm no program designer or computer specialist but that sounds like a statement from someone who also isn't one.
    Let's just say Advanta has found a LOT of bugs, some gamebreaking, some just fun.

  12. #13832
    Deleted
    Quote Originally Posted by Bambs View Post
    Aha. Convinient you didn't quote this bit:


    Could you answer this?
    "Convinient"
    kek

  13. #13833
    Quote Originally Posted by The Punisher View Post
    Yeah. Now.

    Warcraft was supposed to be a Warhammer game. That is not a matter of debate. We know that. Why do you think it was orcs and humans?

    After that they obviously added other ideas to it. They stole from all sorts of other sources, like norse mythology.

    With a big dose of Lovecraft thrown in.

  14. #13834
    Quote Originally Posted by Armourboy View Post
    Yeah it wasn't that bad when you know how to play, what gear to get and find, and you know that certain quests means you better find or wait for some help to come around. Also it helps if you can remember which quests to skip because they just aren't worth the amount of time spent running and crossing zones to finish.
    Holy christ this. People saying "Can't be Vanilla-like, sounds too easy". No, just most people playing have almost 11 years of Warcraft experience. The game is surprsiingly easier after that. And the point about quests, bang on, levelling my second prot warrior at the moment and little things like, well getting key weapons from quest lines as I make every two or three levels means I'm constantly feeling "strong enough". Warrior is kinda like that, if its a teensy bit too hard your fucked if it's a teensy bit easy, you can farm for days with no downtime. Having good gear puts most things on the "teensy bit easy" side Only takes a level or two before it wears off though nad its' back to sourcing a good weapon again
    Quote Originally Posted by Shalcker View Post
    Posting here is primarily a way to strengthen your own viewpoint against common counter-arguments.

  15. #13835
    Quote Originally Posted by Laqweeta View Post
    I vividly remember not having to wait more than 15 minutes to find a group. Those are the PERKS of being a healer/tank. Just like in retail
    I remember having to wait a long while balance druid in BC usually 45+ if I was trying to pug it outside my guild. And in vanilla when I re-rolled to my druid to play a boomkin...damn no one would take you. And if they did mages hated you. LOL
    Quote Originally Posted by Elrandir View Post
    My starfall brings all the mobs to the yard.
    Laurellen - Druid Smiteyou - lol holy dps

  16. #13836
    Deleted
    So after playing world of warcraft right from the very day it was released all them years ago i can honestly say after playing nostalrius i got that same feeling i did all them years ago, and it didn't fade away, not even close. I was resentful towards playing any private servers as i enjoyed all of the expansions released besides warlords of draenor, where it just got to the point that it was becoming boring / unfair / nothing being done to certain individuals. Everyone has their reasons for liking / disliking "x" expansion for MANY different reasons and everyone is entitled to their own opinion so really its pointless you all arguing with each other, unless thats how you like to spend your time. Now back on subject ( The reason i hate retail is because pve content gets cleared within 2 weeks and lasts for 7 months, in pvp there are amazing rank 1 players that have 14 of the same character that take up space on the ladder not to mention the amount of people cheating in arena / rbg, with scripting and or kickbotting / rotation botting.. even streaming themselves cheating in arena on a daily basis yet nothing was done after various reports, Mainly russians / germans, no racism intended but it was much better when there was battlegroups and we could just let the cheaters cheat on the cheaters.


    Just looking into perspective, I'm trying to work out the positives / negatives for having legacy server and i am struggling to think what the negatives are, There is clearly demand for legacy servers. Two things come into my mind, could it potentially affect future xpacks? I highly doubt it. Is it worth blizzards time / resources? We cannot know for sure.. until tested, right????

    I'm not here to bash blizzard since they have done and amazing part for the most of it and i'll always love the games they bring out to us. Now considering just how many private servers were made over the years and how many people registered / actively played them is outstanding, for WHATEVER the reason ( not just because its free ). Infact i'd happily pay IRL cash for sub again instead of the wow token if it meant i could play legacy servers by blizzard themself. ( though many may not agree ).

    If i was blizzard i would release legacy servers when the warcraft movie gets released, The desire will be even more than ever, and if you think the demand for legacy servers is low then you are seriously delusional. I would happily bet that if they decided to do this the servers would NEVER EVER be able to support the amount of players trying to log in / play. Its a win / win situation really, If people really feel negative about vanilla they don't have to play, its just there as an option, and blizzard still get to work on future xpacks?? its just another server reaping in cash???? there is demand so what is the problem honestly?? i cant seem to work it out. p.s im semi-high and tired and i have never made an mmo account until now leme hear your feedback/thoughts

    also i'd like to estimate that if blizzard would release 10 VANILLA servers that could each hold 100,000 players at any one time. I would happily place a bet of any amount that they would be full within 1 week of release.
    Last edited by mmocbf998ade44; 2016-04-12 at 09:32 PM.

  17. #13837
    Deleted
    Quote Originally Posted by The Punisher View Post
    "Convinient"
    kek
    Still no answer huh?

  18. #13838
    Quote Originally Posted by Nahela View Post
    Please look up what 'fair use' actually means before you comment any further on this. Simply put, they don't have any sort of legal permission to create a private WoW server and it was always an inevitability. The truth of the matter is things like this have to be protected when it comes to copyright, or they lose their validity.
    But then, what did I pay for when I bought the game? Not the subscription, because that was separate. Hosting Warcraft 3 games privately wasn't illegal. Ripping assets from Diablo 2 and putting them into a Starcraft custom map isn't illegal. I don't understand the logic of it. I bought the software. I subscribe to use their online services. If someone else wants to provide the services for free, why not?

    But that's all moot. The whole reason they made the Nostralius server is because a fan asked for a vanilla server at Blizzcon, and Morhaine told him "You don't really want that". So a solid million players shows that that's not true. I am a subscriber. And I am so damn bored of Tanaan. Just give me something to do. I'm paying you money them monthly for NOTHING.

  19. #13839
    Quote Originally Posted by Laqweeta View Post
    I vividly remember not having to wait more than 15 minutes to find a group. Those are the PERKS of being a healer/tank. Just like in retail
    I hate sounding snide about it but I figured this is what everyone did: When I ran a dungeon with an agreeable person, I added them to my friends list. By the time I was max level I usually had two or three tanks or healers online at a time and any number of DPS. Getting a group was a case of 1-2 minutes sending out whispers and waiting for replies. Finding the "last spot, good to go" takes a damn sight less time than "DPS LFG Shattered Halls".

    Guess most people didn't do this.
    Quote Originally Posted by Shalcker View Post
    Posting here is primarily a way to strengthen your own viewpoint against common counter-arguments.

  20. #13840
    Quote Originally Posted by Armourboy View Post
    This would work if WoW were currently anything like what most people are playing on Private servers. Here's a hint, it isn't. Vanilla is a completely different game than what WoW currently is, it is day light and dark kind of different.

    Trust me, if Blizzard offered a Vanilla server I would come running with my money waving, and that is on top of the money I'm already paying them for live.
    Did you expect the game to remain like Vanilla forever? Would be kind of silly to with a multimillion sized playerbase that has different tastes, plus expansions that add new & different things to the game. WoW was never meant to be collected like some Playstation title that you put on your shelf when needing a break & then come back to exactly how it was for some kick.

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