They are being sued by Blizzard so your argument is invalid.
http://www.develop-online.net/news/b...charge/0204776
They are being sued by Blizzard so your argument is invalid.
http://www.develop-online.net/news/b...charge/0204776
Emulators usually have quite a few problems:
- worse performance than native Software
- more prone to bugs (due to an additional layer of software)
The other thing is nobody knows what hardware or OS is being used.
Are both sides using Linux servers? windows? what databases?
A fair argument. I think the emulator would get more playtesting and bug-control if Blizzard didn't shut it down hue hue hue. Personally I'd be offering it on a disclaimed "What you see is what you get" mentality, and do the whole standard GM copy/paste responses of "We're glad you've elected to play on our Legacy (tm) servers, and hope you are enjoying the full authentic vanilla experience, warts and all" in reply to 99.9% of any tickets But I guess Blizz wouldn't want to do that. On paper.
Well that is one problem with taking a singular quote from someone and making it a #hashtag crusade. Some of the points that were made after that quote made a little sense but overall in the heat of the moment it was a REALLY poor choice to say it that way and not back it up with some real meat as to why it isn't a good idea.
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Yeah quite a lot of questions most of us wouldn't be able to answer. And that is before we even get to the real meat that Blizz is highly unlikely to hire or accept as Volunteers people running an illegal server infringing on Blizzard's IP.
Do you have any data? Yourself? Please point out me to some data where it tells "NO LEGACY SERVERS ARE A BAD IDEA"
I do have some data
150k active players (logged in last 10 days, which is VERY conservative for active players)
Google trends can be indicative of something .. https://www.google.com/trends/explore#q=vanilla%20WoW
Many popular youtubers came out and said Yeah, vanilla servers could actually work!
This thread, and many other threads here , on reddit, and on other MMO sites
What data do you want? Nostalrius was hella overpopulated. During the peak hours you couldn't login because so many people were trying to log in. 13-14K at peak, with more than THAT trying to log in (and failing...)
Dare i remind you that there are MMOs that have like 100k active players that are F2P and still get updates?
Vanilla WoW servers could easily top that multiple times. And you wouldn't even have to update it. (For a good while, atleast).
Just please tell me, what data do i have to acquire, so i can convince blizzard that legacy servers are a good idea.
Hell, RETAIL WoW could have only 100k active subscriptions and still be fine. There is absolutely no reason why legacy servers would be a failure.
The code is most likely there. The work is all done. The only thing that blizzard has to do is update some of the code (which might be a hassle, especially with bnet) But HEY, THAT'S what coders do.
Last edited by mmoc7f3035b6ae; 2016-04-13 at 11:39 AM.
Someone said earlier in this Thread that China WoW is hosted by a Third-Party, does anyone know if they are using the same Servers, Servercode and so on?
If thats not the case then i could surely imagine them giving the License for Vanilla to another studio, probably more professional than the Nost Staff if they dont want to reduce the cost to a minimum. (i would still like to see the Nost Staff included, they seemed to have alot of passion about it, wich would also reduce the negative PR abit)
But I don't think Blizz would do a "What you see is what you get" mentality. Blizz is usually pretty prideful about releasing things with as much quality as they can. Not saying it always works mind you, but that is usually their intent. I think people would get pretty pissed if they were on Vanilla and getting lesser customer service than people on Live.
Oh we are back to to the Warcraft ripped off Warhammer bit are we?
Orcs: As early as Tolkiens work from the Hobbit and Lord of the Rings 1937-1949.
https://en.wikipedia.org/wiki/The_Lord_of_the_Rings
Green Skinned Horde: Princess of Mars 1912
https://en.wikipedia.org/wiki/A_Princess_of_Mars
Go away.
Fair enough, I might have to concede that this goes into technical areas I'm just too ignorant to comment on. But considering the experiences I had on the emulators I was using/am using, I think Blizzard could certainly "get away with it" in as much as unless someone pointed out via datamining or w/e that it was an emulator, most (read: nearly ALL) people wouldn't notice. Hence all of the Nost players who didn't even realise they were playing on an emulator.
One could argue that "isn't professional enough" for Blizzard. But I don't know that many of the "players" care or even agree on what "proessional" means (See: division over community manager responses to derp headed kiddies in the community )
Thank you for making an account to respond tho Well you made it in 2012, but still
None of us have data on it. Blizzard isn't likely to share said data. All we know is that they've said multiple times that they do not want to do it, with as recent as Nov 2015. Maybe their stance will change on it in the future but all we can do is speculate on the issue.
Yeah I don't buy this argument any more. Maybe pre - Diablo 3. Since then I think Heart of the Swarm is the only relatively finished product they have released. Hearthstone maybe but it was full of bugs and not supported on plenty of platforms before they ended beta for that sweet sweet customer $$.
I'm not sure it would reduce negative PR (if they even care about the PR blowback from protecting their IP). It could generate more negative PR from large media outlets that a group running an illegal server got a job. It of course could generate positive feedback. It really depends on the spin on the story.
But I'd say if Blizz was to ever actually make classic servers that they do it with quality people and not people hosting an illegal server.
True things have changed a bit and that is something that would be considered. I still think Blizz would at least ATTEMPT high quality on a product, even moreso if it was dealing with WoW because that is their flagship IP. Not the biggest moneymaker but the one that really got them going in the MMO-age.