Wow, 250 pages later, still the exact same copy-pastes of the exact same lines...
The denial is stronk here.
Wow, 250 pages later, still the exact same copy-pastes of the exact same lines...
The denial is stronk here.
yeah, no more subscription from me until they wise up and give us what we actually want. What we actually want isn't necessarily a vanilla server but an experience like it, and sadly legion is pruning the game further and recycling content once again. It is a shame how many people will buy this next expansion.
Maybe they should?
My point was not that either was a good choice for players. But merely to make you and others understand why certain business decisions are made.
Oh really? So you are saying they added tokens because they though it was a good business plan to drop their "biggest money maker".
You really have no idea what you are talking about.
Please show me a breakdown of revenue and expenses from WoW alone that accurately reflects your hypothesis.
If the bulk of their revenue came from subscriptions they would be doing more to keep people subscribed. Instead the game has been designed with the cyclical sub pattern of players in mind.
That's also why so much was spent on marketing WoD as compared to other expansion. Why? Because initial sales.
Bottom line is at this point, they could care less about subs. The only thing they care about are blockbuster hits at this point. As long as they can be bring 10 million players back each and every xpac they'll be fine.
best tldr of this thread ever
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Yes, it IS that simple - I sign that thing 3 times and wrote how bad the nost com is just to prove a point right when the crap petition started....
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And its free 2 play
Is that the one launching today? Sounds like it will be very busy.
I can see the appeal of TBC for many ppl after sitting at 60 for a while on Nost. My old guild found a small, well scripted, low key Vanilla progressive server that seems to be a keeper. Have fun in Outlands and beyond!
Made news on the BBC http://www.bbc.co.uk/news/technology-36044000
I got nostalgia for BC (era I started in) but I just can't stand the sci-fi atmosphere, idk if I could play a BC server, I would stick to vanilla or Wrath.
Infractions: 2
I've had better conversations with cinderblocks, no matter how much proof you have, no matter how you answer their questions with reason and logic, no matter what, as soon as they realize they are wrong, they will call it a strawman argument and ignore you.
They will pay, they wont pay, it should be included, server integration is easy, and cheap, they would profit, why does it have to be a profit, the list of excuses are baffling to say the least.
I think the answer "You think you want that, but you don't" is 100% true, they have no idea what they want, but they want it, be it vanilla/tbc/wrath and free.
Well can't speak for everyone, but I at least and I'm sure quite a few other people understand why such as decision is made. Doesn't mean that makes us stop wanting it happened a different way and/or showing Blizz that there is interest, in case they reconsider someday.
Tokens are subs (more profitable ones too, since they're more expensive), it just happens that it's not the player that uses them that pays for them. They still get paid for at least as far as we know.
Imo the game wasn't designed with cyclical sub pattern of players in mind. The game was slowly re-designed to catter to a more casual, singleplayer-friendly and less time-consuming playstile, and that lured in a lot of "cyclical sub" people.
With that I'll agree though, the current game, with all the accessibility, durability of content, micro-transactions and ammount of patches does indeed scream of B2P. It is much farther now from being appropriate for a subscription-based model than it ever was.
I'm not sure exactly how "measurable" the marketing is, and if it is, how it compares to previous expansions. But even if it is significantly greater than usual, I'd argue that other (more likely) factors play a hand, for one how the game is older and less popular than ever and needed as much as possible to attract new people and old players back - doesn't mean they did it specifically for the initial sales.
"You think you want that, but you don't"
sums up Blizzard these days, totally out of touch with their playerbase, I'm not even talking legacy servers, just the sheer amount of awful choices that made WoD a disaster (Most of which were brought up and talked about in the beta). They just don't care anymore, and the devs that do don't have the power to influence it really.
To be fair, SJWs make the news all the time for political reasons, an online game isn't quite the same (Though I see your point).So did Anita Sarkeesian, what's your point?
Infractions: 2