And remember when we talk about sub numbers for various expansions. Based on sub numbers anyways Cata wasn't as bad as sub wise as it is perceived by the masses.
And remember when we talk about sub numbers for various expansions. Based on sub numbers anyways Cata wasn't as bad as sub wise as it is perceived by the masses.
I wouldn't put a lot of faith in youtube responses/views. Remember that most of the big youtubers that talked about Nost/WoW already had large followers that watch anything they put out. Yes it does matter that it is getting more visibility but I don't know if it would force them to change their minds just on that.
Attracting new blood is probably WoW only serious issue. Going to F2P may solve that, but will it bring in the same revenues as it currently is. WoW can bleed subscribers for a few more years I bet. Blizzards shop is pretty limited so I don't see blizzard going F2P with WoW any time soon. With blizzards complete lack of interest in legacy servers, I doubt it will happen unless you can show F2P legacy servers would actually generate enough revenue to be worth the effort.
Rough napkin math lets say blizzard has 4million customers paying $10 a month. So $40million in revenue. If 1% of population is a whale, and lets assume wow's population doubles, each whale needs to average 500 a month. I don't know if blizzards store can support that. Couple hats, and dozen mounts/pets. Not sure.
I'm of the thought private servers are popular more so cause they are free than the particular flavor of WoW they are serving. Vanilla may be the most popular flavor.That is where I believe the value of a legacy server lies. Interest in the IP. PR, so to speak. People who are keen on making it a subscription model makes me chuckle, people go to vanilla private realms in large droves during content draughts. That is why Nostalrius became such a heated topic the last 5-10 months. I'd question the wisdom of disregarding the interest in the idea of legacy realms because it wouldn't be a worthwhile subscription-based (an additional subscription on top of retail, that is, which people seem to think it should be) addition.
Correct. The RIAA learned, through very expensive legal bills, that suing the downloaders doesn't really do much - but going after the seeders does - and, that they fucked up, and could have controlled the whole thing a lot better. I work in the music industry, I saw their denial first hand. The music industry is very slow to change, always has been.
The MPAA discovered the same thing, which is why the lawsuits have been trickling out, and they're focusing on the seeders.
Suing the users of an illegal server also has it's own unique challenges - sending out 15k subpoenas to ISPs to get user information off of IPs logged to that server is a LOT of work and cost. It's usually only done when criminal charges are done. Most if not all of the RIAA lawsuits against downloaders only happened because the ISPs are working with the RIAA, and they bypass the cost and effort of subpoenas.
It could be argued that MoP did a lot of harm yes, if you look at the sub numbers it dipped fairly quickly and stayed pretty bad the whole expansion. Hype/Hope got people back for WoD and that got soulcrushed. It remains to be seen what Legion will do but I'm more hopeful for Legion than I was WoD.
Yeah as one of the whales in WoW (own every store pet/store mount/RAF~mount and pet, there just is nothing left for me to buy from the Blizz store. I mean they got a small uptick from all of us pet/mount crazies with RAF so unless they start adding more of those I don't know what else to even get.
You are replying to someone from like post 800, you are post 15,490. heh. Still does not change your stance but you may be a slight bit behind.
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Yup I think Challenge Modes are setting the table for Mythic+ dungeons which I think will be very solid in giving content for smaller groups that can't raid at set hours. And pet battles, I'm a big supporter of that and showered money on Blizzard for giving me that social/fun aspect. Was even fun to play the AH for all of Mop by selling/trading pets.
Oh thank goodness I wasn't saying Pet Battles added a new difficulty setting to the game, or anything like that. I doubt theres a figure anywhere but I'd expect "time spent doing pet battles" to have a healthy chunk of player time-spent.
May not have been for you, that's groovy, I never really got into Arena, always preferred the BG style of PVP; but I wouldn't try to pretend Arena just reduced the value of PvP to a four digit rating.
There is no Bad RNG just Bad LTP