So if LFR means you get to see more content, then why have a catch up mechanism? that just means people are skipping other content created. If you let everyone catch up their alts, then you are essentially nerfing your starting zones. So by having catch up mechanisms you either nerf content, or mean people skip content either way you are inherently creating bad gameplay. Furthermore, by letting people catch up to the current content it means no one is doing the previous content. If say I want to run Heroic BRF because I'd like to do it no one else would be because "dude just go to tanaan" I don't want to grind mobs i'd like to play the MMORPG with other people and with mechanics. If i wanted to sit by myself and grind i'd play a korean mmo. I also think that some of the reason people want to over gear dungeons and stuff is because. if you can get to 705 in 10 hours, why would you take someone who is super fresh to max level and prolly boosted the toon? they probably have hardly any in depth knowledge of how to be effective compared to someone that actually played their toon. (that argument is shaky i know) Just my two cents though. wanted to see if anyone shared these thoughts.