Or you're just really really trying to convince everyone who doesn't care that somehow you're really good at Diablo because you play HC.
The actual difficulties between the two modes are identical, one just punishes you more for dying. Your example about the dancing game is totally wrong, and probably intentionally so.
A more accurate example would be two players achieving 1000 points on the same 2-minute song, but one player having a loaded gun to their head during the process. Does that increase their stress? Sure, for obvious reasons. Does it make the actual game difficulty harder? No, and a child could tell you that.
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HotS is doing nothing even close to defining MOBAs. It's a niche game with a vastly smaller market than DOTA and LoL. Fanboys be fanboying.Originally Posted by Tjaeden