Or.. y'know, it was pointless, but that doesn't fit into your I Hate Blizzard stance.
Yea, strength would increase my feral druid's damage slightly. Agility increased it more. I would be stupid to wear strength gear. I never worse strength gear.
Do we need to bring up hunters again? In how back in the day everything was a hunter weapon? The drama it caused, the amount of ninja looting that went down.. That wasn't 'too hard', it was stupid.
I already said I do. But say mythic again and I swear I'll push a poopsock down your throat.
Mythic are the same bosses again that we used to defeat in LFR, normal and heroic, why would I go through all these different modes to equip myself, defeat the same bosses again and again just so I could eventually, maybe, some day, do them on a hard difficulty. Add to that that I have to schedule days to play with a fixed raid group. Sorry, I have a real life. Hell, even the people that want to raid mythic can't do it anymore, cause Blizzard took their 10 man mythics away from them. Lol.
Face it, mythic is just a small part of the game, and unattractive for many reasons to many people. Not for the difficulty however. They just have to make it so that there is just one raid mode, and that raid mode is difficult. Get rid of LFR, it's for retards only. Get rid of normal and heroic, only have one mode, call that normal, and then mythic are hardmodes, like Ulduar. Done. But Blizzard is too retarded to do that. They are probably gonna add 3 more difficulties to raids in Legion. Well the game is dead anyway.
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They were not pointless, they were just too hard for people like you.
How is this not enough? What else stats do you need to see there?
apart from speed, but who cares anyway.
so tedious and poorly balanced=hard?(mostly classic and i assume some of TBC)
just WoW
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
It was pointless, when agility is better for you than strength, the fact strength also gives you stats is irrelevent, cus you never go for strength gear. It also wasn't complex or difficult because you just looked up websites for what was an upgrade for you.
But hey, if you think google is hard, I guess it's a good thing you don't do mythic.
For the Alliance, and for Azeroth!
There is more to it as what you list as a non-issue. A lot of people dislike the ilvl thing which will be abused even more as it is now. And a UI like this does oversimplify things and basically tells people: this is an easy game to pick up and play, you don't have to worry about anything as long as your Agility is high enough and you have 900ilvl. Teaching players how the game works like that is not the way to do it. My girlfriend (personal opinion here beware) started in Mists (when a lot of abilities were already pruned, but snapshotting still existed) and even she says a UI like this is not WoW-esque. She grew up with this game already being easy, and they're making it even easier.
It all comes down to personal taste of course, but some Twitter users asked if there will be a toggle for a more advanced UI and Blizzard said 'no, the code is still there so you can use addons'. Taking away the choice for those who want more information or look at things more in-depth is not a good way to treat your customers. In times where you're losing customers left and right and we're swimming in a 3th content draught, taking away more options and denying your customers even more things is the complete opposite of what you should be doing to attract/keep players.
Not here to bash every decision the company makes, but rather have a critical open mind and accepting everything is just not the way I think.
"If you are what you HAVE and you lose what you have, what then are you? But if you are what you ARE and you lose what you have, no man controls your destiny".
Last edited by wing5wong; 2016-04-24 at 10:51 PM.
I don't mind the new one; it tells you the exact stats that you should be using for your character/spec.
Then, at least, we could avoid situations like the rogue I encountered the other day in LFD doing 700 DPS, wearing cloth and leather gear, with a mix of intellect, strength and agility - oh, and a healing trinket to boot.
I assume they were young or new to the game, but still...
I honestly don't see the issue here.
It's displays the relevant information for my spec/class, cutting out all the useless information.
That sounds like a poor time management issue. Spend less time playing video games and more time gathering important life skills such as time management. The rest of us who spend 2 months fully clearing the content and dropping back to raiding 13/13m for 2.5 hours a week will continue doing what we do.
Dungeons were never challenging BC unless you had the mental faculties of a squirrel. Can you CC? Yes, congrats you won heroic dungeons.Someone didn't play TBC
lol
You just embarrased yourself.
Uh, nope. Though it's pretty clear to see why you thought so. (see above reference)Questing used to be hard
Regarding topic: Defensive stats need to be brought back. To have a dodge tank, with dodge based masteries, who can't actually see any dodge values, is pretty asinine.
Last edited by Delimit; 2016-04-25 at 12:19 AM.