can anyone give a basic rotation for the 2 potential havoc specs please.
can anyone give a basic rotation for the 2 potential havoc specs please.
Vanyali posted it, a few pages back: Here
Last edited by nox597; 2016-06-28 at 06:05 PM.
Anyone figured out traits, other than UT and UD - Which "major" trait is worth going first in the early content upon release?
I was personally thinking Inner Demons for ST.
Is Anguish/RoTI better?
Saw this thread pop up in the main Legion forum
http://www.mmo-champion.com/threads/...cret-Abilities!
Has anyone ever been able to determine what Havoc's or Vengeance's secret abilities are yet? Here's the list from reddit thus far
Druid (Feral) - Increase 3% movement speed out of combat.
Druid (Balance) - Ancient and powerful magic has affected this creature. Only a powerful Druid wielding the Scythe of Elune can dispel the effect.
Druid (Restoration)? - I remember seeing a class with plants growing around them akin to a Frost Death Knight - looking into it
Protection (Paladin) - Allows you to see hidden demons.
Retribution (Paladin) - When you kill a demon, they turn into ash. Chance to instantly kill demon.
Holy (Paladin) - Increased damage by 100% against Undead.
Marksmanship (Hunter) - [Stacking] Speed buff.
Survival (Hunter) - Eagle called to aid under 40% health. Turn into eagle when dead/ghost. - /u/ObliviousMong
Fury (Warrior) - Ressurected by Odyn, must kill within 8 seconds to stay alive.
Arms (Warrior) - Fear trolls.
Frost (Death Knight) - Growing frost patch on the ground while standing still.
Fire (Mage) - Corpses burn.
Arcane (Mage) - Flat 2% damage increase in Broken Isles. whispers to you every now and then, when you use certain abilities - /u/MicrosoftHoff.
Frost (Mage) - able to speak to an NPC in Dalaran (pretty certain it's only Frost Mages since the NPC remarks you have Alodi's staff) which gives you a 2hr buff that increases XP and Rep gains by 5% in the Broken Isles. - /u/Froderick
Monk (Windwalker) - Knock back effect on some attacks, when jumping from a certain height.
Priest (Discipline) - Chance to do "massive" damage.
Rogue (Outlaw) - 2% Movement speed increase upon killing lasts 30/60 seconds. /u/SnideforLong & /u/Lezzles
Looks like new build is coming....please please please fix Fel eruption!!! Aside from that(and perhaps adding some damage back to eye beam/reduce its fury cost), I'm fairly happy
Where do you see a new build coming? DONT YOU TOY WITH MY EMOTIONS!
Science the shit out of it!
Well when you put it *that* way, I see why you said what you did :P
I'm just mostly concerned with Fel Barrage being somewhere it'll never get taken in competitive scenarios because it's competing with 2 other talents in it's row that are parts of now established powerful builds.
The Dead City... it... calls to me...
quick someone test more animation cancels
rank 1 dk
find me on vindicatum.com
Small buff to Bloodlet. Sucks that i can't use it since Felblade is mandatory (atleast for me).
Should make Felblade baseline.
Not sure if Fel Eruption was a buff.
fel eruption change was to vengeance only not havoc
rank 1 dk
find me on vindicatum.com
I really hope they buff Eyebeam to be worth casting single target it feels so bad right now its depressing.
That's it?!?!?! When are they gonna fix the animation canceling and I hope they buff Eye Beam again on Single Target, seriously it's the coolest spell for Demon Hunter and now it's total garbage