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  1. #1181
    Simple answer: If most players do not do progression raiding, and most players don't, then confining big chunks of content to progression raiding is bad for the profitability of the game.

  2. #1182
    They need to just make Normal mode available via a queue and scrap the insultingly easy mode of LFR. Normal just requires basic competence. It's not hard at all. It's even easier than what FF14 puts you in via matchmaking and no one seems to have a problem in that game. Hell, modern Nintendo games almost always have one difficulty and even those are harder than LFR.

  3. #1183
    This thread is a perfect example on why ill stick to LFD/LFR come legion. Only reason ill even use LFG is to do world bosses and server hop if needed.
    Check me out....Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing, Im └(-.-)┘┌(-.-)┘┌(-.-)┐└(-.-)┐ Dancing.
    My Gaming PC: MSI Trident 3 - i7-10700F - RTX 4060 8GB - 32GB DDR4 - 1TB M.2SSD

  4. #1184
    Your mythic achievement's are not enough for you. You have to always try to take away something from somebody else that you don't need to have anything to do with. Grow up and get over it progressive raiders.

  5. #1185
    Quote Originally Posted by judgementofantonidas View Post
    gear is inevitably what the unwashed masses complain about.
    Because gear in terms of player progression is all the game really offers once you hit max level. Game issue, or people issue? You decide.

  6. #1186
    It's no different than two different people buying a single player RPG but playing on different difficulties. Both paid their money and both get to see the final boss battle.

    I'm not even sure why you're complaining if you're already raiding successfully in the highest difficulty. Clearly "bad" players aren't hindering you.

    EDIT: Also, this

    Quote Originally Posted by Spinster View Post
    Simple answer: If most players do not do progression raiding, and most players don't, then confining big chunks of content to progression raiding is bad for the profitability of the game.
    Last edited by Volendrung; 2016-06-30 at 03:45 AM.

  7. #1187
    Quote Originally Posted by Volendrung View Post
    It's no different than two different people buying a single player RPG but playing on different difficulties. Both paid their money and both get to see the final boss battle.
    That's quite an assumption, and a misguided one at that.

  8. #1188
    Quote Originally Posted by melodramocracy View Post
    That's quite an assumption, and a misguided one at that.
    Both get to see as much content as they want on any given difficulty. However you want to word it.

  9. #1189
    Quote Originally Posted by melodramocracy View Post
    Because gear in terms of player progression is all the game really offers once you hit max level. Game issue, or people issue? You decide.
    definitely a people issue when the gear is there readily available for anyone with the skill to obtain it.
    There is no Bad RNG just Bad LTP

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