Originally Posted by
Alcotraz
I.... What? You - what - who....
Again, one last time, before I give you up as a troll;
- SOME people care about Mounts. SPECIFIC people care about Mounts. You don't see every-single-player in existence farming Ulduar & Icecrown Citadel today for Mimiron's Head & Invincible. SOME people do. SPECIFIC people do.
- Just like SOME people like the Pokemon minigame, while others (myself, for example) don't.
- VERY, VERY few people enlist for Mythic Raiding in order to progress through 7-14 Bosses ONLY in order to get the Mount off the End Boss. Most Mount Collectors will just buy a boost, for 100K (or whatever it costs), & that's it, the end, done.
- Likewise with Titles, & Achievements.
- Yes, there are Raiders who are also Mount Collectors. Yes, those people are willing to Progress Raid through Heroic, Mythic, whatever in order to get to the End Boss, & then keep showing up until they win the roll/whatever on the End Boss' Mount. Allow me to give you an epiphany now, however; THESE PEOPLE ARE A MINORITY, A SELECTIVE, TINY PORTION OF THE ENTIRE PLAYERBASE.
NONE of what you have listed is a major incentive to convince LFR Raiders to move on from LFR. The only major incentive right now is "I want more of a challenge," & that generally only applies to people who are already Raiding, it doesn't automatically convince new players that they should try out Normal, it doesn't say to them "hey, check out this awesome "better" experience," no, it just says "oh, btw, there's more Difficulty Modes, if you want, but if you don't, it's ok, because LFR gives you pretty much everything already, anyway."
No Degn, I don't have a magical all-encompassing solution to incentivize LFR Raiders into signing up for higher Difficulties, though I do believe it is within reason to expect Blizzard to have come up with something by now, don't you?
As for gear; yes, I admit, I don't like LFR dropping Purples either. I don't like Heroic Dungeons dropping purples. I'd love it if Purples were limited exclusively to Mythic. Regardless, that's irrelevant to the argument you (Jewsco) are trying to make here, so I repeat myself yet again; gear is not an incentive. Gear is a by-product of the design system. Is gear nice? Yeah, I admit, I loved showing off my T3 in Orgrimmar. Did I raid Naxx 40 because I wanted "exclusive pixels"? No. I Raided Naxx 40 because I enjoyed it. Did I hate them taking away our exclusive purples? Yes, I did.
I still think it's disgraceful that Heroic Dungeons drop epics, but that's irrelevant. "Nobody" Raids for "exclusive pixels" anymore, even if they once did, so it's not an incentive. The Stats on the gear aren't an incentive, the textures aren't an incentive, gear, is not an incentive.*
Do fights emerge from Loot drops? Yes they do. They always have, they always will. Do people show up to Raid in order to fight over loot drops, or do they fight over loot drops because they want a specific item that's dropped, because it's a major upgrade to them? Think about that for a while.
*Well, granted there's a tiny minority of people who still want their digital epeen to be as big as possible, hence they want the highest iLevel gear as possible, but again, selective. Extremely, highly, absolutely selective.