Okay, I’ll try to keep this brief.
I support the plan to extend the life of the early game beyond one-shotting everything and dinging six times for the work of one. I do, however, also accept the time this adds before reaching the end game that Blizzard is intent on shoving everyone to. As a result, while I don’t want the early game to be laughable, I accept the problem of holding players up too much.
Here’s my solution:
Why not use the “vanilla” content (including Cataclysm zones) to be the entire levelling curve up to a new expansion, and put other continents into the Caverns of Time as optional level cap content?
It’d work like this:
In Legion, the levelling starts at 100 and goes to 110. The Eastern Kingdoms and Kalimdor get you to level 100, and you move on from there. Outland, Northrend, Pandaria and Draenor are all moved to the Caverns of Time and form part of the level-scaling world content with their own objectives on the map.
If players wish to level there, they still can at the appropriate level via a reminder in the adventure guide.
Use the poll as usual, people.