So what? How is that different from anything else? If someone is actually an elite raider, doing a LFR queue is, like, one of many tasks they need to do to be competitive. Frankly, even that argument doesn't make sense because if you're an 'elite' raider, you WANT to be able to maximize your ability to obtain and maintain a competitive edge. The alternative is of having one less opportunity a week to complete your set which doesn't seem like a win/win for a raider.
Gear ilvl should be the same across the board. Differences should just be cosmetic at this point along with monetary, mount, pet, achievement and title based rewards. I think the only difference between sets should be the bonus and stat allocations and maybe a tiny bit of rng for increase ilvl.
I would normally never think this way but I'm honestly tired of how out of control the ilvl is.
As it should be. Not really any thing to discuss here.
I also keep looking for this quote, but do not see it.
"We think [Elite] Players deserve better gear"
Indeed and subsequently the statement is vacuous of all meaning. The gear could be 1 ilvl greater and it would.still be better rewarded.
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Too bad. You could always not do it you have that choice but if you're compelled oh well.
Not enough content? Change you dislike?
Unsub or sub later. Give Blizzard feedback, "vote" with money.
Give feedback through official channels → quit paying.
No examples come to mind but that isn't the point. Being rewarded "better gear" ignores the ilvl inflation. The developers can seek to reduce the inflation of gear by bringing up the bottom end (I. E awarded lfr and non raid content better) while not awarding the top end anymore (I. E shrinking the ilvl gap) and technically it would still be better gear. It doesn't need be 56 or whatever er ilvl between lfr and mythic with no tier. "BETTER" is grossly subjective in that sense
That's actually much better than an example, thank you.
I do not expect them to make much headway changing the current "big power jumps, catch-up sources" system. I would guess their best bet would be to trim the middle-tier, organized content ("friends and family" modes) by removing either Normal/Heroic as one of the steps. Removing LFR would remove queue-only people, removing Mythic would remove big-effort organized people (and one of the important symbols as a PVE game), and removing either Normal/Heroic removes an organized progression step (the first step for really great players, or the final step for above average players).
Changing the power alone is arguable. I just don't think it would make as much sense, as the reward-related "subjectively better" feelings would be nerfed across the board.
Not enough content? Change you dislike?
Unsub or sub later. Give Blizzard feedback, "vote" with money.
Give feedback through official channels → quit paying.
Mythic raiders/ gladiators get the best looking gear. Just make it so that the gear that drops in LFR does have a tier set bonus, but worse/ reduced attributes than its heroic/ mythic counterpart.
Mythic: xyz deals +10% damage
LFR: xyz deals +3% damage
Or something along the lines of that...
I agree. In any competition whether it's sports or gaming, or your work...
The better you perform as an individual the more rewards you get for doing so.
People that complain about this, either live in a basement or simply are too stoned to get the concept of life.