1. #1
    Deleted

    Torbjorn, Bastion & Symmetra: A Turrets Discussion

    Since my other Torb thread got closed let's do this in a more constructive manner.
    My apologies to the mods if I offended. Its only banter, play whoever you like.

    "We need a healer!"
    - Every team

    "We need a tank!"
    - Every team

    "We need a turret!"
    - Nobody ever (McCree's tumbleweed blows by)

    Am I wrong? Are turrets more important than tanks and healers? What are your thoughts?

  2. #2
    Deleted
    Yes you need a turret.
    Turret's lack of mobility is compensated by the element of surprise and good aim.
    I've had several games that i was able to turn around by picking torbjorn.
    And yes, in some cases you'd rather have a torbjorn in your team rather than a mcree.

  3. #3
    The game does tell you to bring a "builder" (though it doesn't count Bastion) if playing on Defence.
    I don't think you always need one, but they are very useful on particular maps.

  4. #4
    Meh. People taking too many sniper and offense heroes are more common in my opinion.

  5. #5
    Deleted
    Quote Originally Posted by laumex View Post
    Yes you need a turret.
    Turret's lack of mobility is compensated by the element of surprise and good aim.
    I've had several games that i was able to turn around by picking torbjorn.
    And yes, in some cases you'd rather have a torbjorn in your team rather than a mcree.
    'Good aim'? That thing has 100% accuracy, incredible range, no dropoff, can turn 360 and locks on immediately. The only time its not looking at me is when its shooting at somebody else. Yeah its really strong but I would take another tank or healer over a prop any day.

  6. #6
    Quote Originally Posted by Futa Widowmaker View Post
    'Good aim'? That thing has 100% accuracy, incredible range, no dropoff, can turn 360 and locks on immediately. The only time its not looking at me is when its shooting at somebody else. Yeah its really strong but I would take another tank or healer over a prop any day.
    I see you have figured out a new way to rant about turrets without getting the thread closed for calling people names.
    Turrets are part of the game, get over it or get out.

  7. #7
    The Insane Dug's Avatar
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    Nah turrets aren't that important and they're rather weak at higher level playing. Bastion doesn't really count as a turret and Symmetras are so inconsequential when compared to the real reason people pick her, the amazing teleporter. I think I've played Torbjorn once since launch and said nope this blows ass and went back to pharah

  8. #8
    Quote Originally Posted by DeadmanWalking View Post
    I see you have figured out a new way to rant about turrets without getting the thread closed for calling people names.
    Turrets are part of the game, get over it or get out.
    I know; I'll open new thread for turret discussion and apologize for previous thread. First reply after OP; "turrets suck and so do you for picking it."

  9. #9
    Torb is a legacy of the Engineer from Team Fortress, This wouldn't be a proper TF legacy game if there wasn't a buildable turret in the game. While not ideal in every situation there are some where a Torb can be used very effectively. One problem is that in order to properly use his Ult he has to have a level 2 turret built and if the opponent doesn't give him that opportunity then he can't effectively use his ult.
    The biggest strength of Torb is just like in TF, yes you have a turret to contend with (easier done in original TF as almost every class had a grenade that could deal with it) but you also have a mobile guy with a gun running around elsewhere creating pressure where needed. Bad Torbs just bang on the drum all day, good torbs run around throwing armor around and killing people with his lava gun where they are needed for the team.
    Symetra's turrets are very tactical as they can be placed all over the place and can be placed on almost anything, even the payload or a vase. She is also quite powerful up close and at range she is going to cause trouble for Rhardts making their shields useless. Sym is more than just her teleporter, she can lock down the flanks so enemies can't hit you from anywhere but the front with the exception of Monkey.

  10. #10
    Merely a Setback FelPlague's Avatar
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    wow so you made a account this month
    named it after widowmaker with a cock and admit you watch futa widowmaker porn >_>
    then make thread after thread complaining about everything and anything to do with overwatch?

    also no, having healers/tanks is more important then turrets... but playing defence with nothing but a team of tanks, or just a team of healers is stupid... turrets are very much needed as good defensive hold outs, and are easily countered by snipers, but allow for good defense in small areas
    Last edited by FelPlague; 2016-06-02 at 06:52 PM.
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  11. #11
    Quote Originally Posted by Imnick View Post
    The game does tell you to bring a "builder" (though it doesn't count Bastion) if playing on Defence.
    I don't think you always need one, but they are very useful on particular maps.
    Yea, you dont really need one, but id say like 90% of the time its fine to have one on def. Only time i switch is when theyre pushing so fast ido.t have time to properly set up.

    I love torbjorn though. Just yeterday i had a game where i had 42 eliminations and did 16k damage with him on hollywood, and thats wuth the enemy team hunting down my turret constantly. The key is not to really worry about trying to repair through damage they throw at you, but just repositioning when they start to focus on it, just like with bastion.

  12. #12
    I had a game where two Zarya were playing twins very effectively, I joined late on Kingsrow and they had obviously devestated their way to the middle control point by putting shields on one another when the main one was down to constantly rev up their weapon damage because someone rage quit and I got their spot.

    I go Symetra and I set some turrets as I go and then I wreck the two Zaryas at close range, they were spinning like tops trying to keep up with me. I place turrets around the payload after my team wipes the other 4 and from then on it was a game of me farming the twin Zarya's. I placed the teleporter behind the area where they spawned and I must of killed the twins at least 4 more times with ease and no deaths when they brought a Mercy with them. So I killed Mercy first and then the Z twins again. There was nothing they could do to me. I am sure they were raging in the end when my potg was killing those 3.

  13. #13
    Scarab Lord Naxere's Avatar
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    My only beef with Torbjorn's turret is it's range.
    Quote Originally Posted by nôrps View Post
    I just think you retards are starting to get ridiculous with your childish language.

  14. #14
    Quote Originally Posted by Naxere View Post
    My only beef with Torbjorn's turret is it's range.
    Mine is that in the original TF the turrets had a bit of a 'locking on' when you first crossed it, there were three tones as the AI started to kick in and then it would start firing giving you time to peekaboo it to death. As is you get 0 reaction time and you either walk away or you die trying, especially with characters that can't fire and forget around corners. But I don't think it is such a big deal that it 'needs to be fixed', I can compensate by picking another character or calling out the target so someone else on my team can take it out.

  15. #15
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    Quote Originally Posted by Dugraka View Post
    Nah turrets aren't that important and they're rather weak at higher level playing. Bastion doesn't really count as a turret and Symmetras are so inconsequential when compared to the real reason people pick her, the amazing teleporter. I think I've played Torbjorn once since launch and said nope this blows ass and went back to pharah
    Torb is good, but needs someone to protect his turret, and needs to move it round to keep it from being destoryed as the enemy learn where it is.
    he's not hard to counter, but if you are distracted by his team or they cover him, he can do a lot of dmg.

    Symmetra is good, her orb does a lot of dmg, and goes through shields, and her beam is high dmg, but short range.
    Her turrets are not meant to kill, but to slow, and thats all you need. a slow hero should be a dead one.

    bastion is a whole different deal, he needs some changing imo, he's just to all round good, like widowmaker is to good with little weakness.

  16. #16
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    Symmetra and Mercy are the only supports that I use. I find Zarya to be the most useful of the turret trio. I love the usefulness of her secondary fire and hpw quickly her primary fire melts foes. Teleport is an obvious reason to even use her to begin with and the turrets actually have many great uses. I think I like her secondary fire more than anything else because its large amd moves slow and not only can it pass through shields but its great for pressuring a target or area and good at creating space.
    Last edited by mmoc59f2cc24a4; 2016-06-02 at 10:02 PM.

  17. #17
    What team needs should be first priority. I play tank if team needs it or support. Sometimes saw these people team had 2x Torbjorn or Bastion but no tank or support....... If people thinks only 'I choose what i want nevermind what team needs'. So i might pass competive if still continue this me, me, me, me,...........

  18. #18
    Quote Originally Posted by Maerrant View Post
    What team needs should be first priority. I play tank if team needs it or support. Sometimes saw these people team had 2x Torbjorn or Bastion but no tank or support....... If people thinks only 'I choose what i want nevermind what team needs'. So i might pass competive if still continue this me, me, me, me,...........
    Today I joined a group that had 4 dps and 1 choosing, so I go tank and the 6th locks in dps so I change to what ever dps I want. They complain that we need a tank and I say, "Until one of you goes heals I am not bothering to try and balance this group. It's okay, I don't mind losing and leaving between rounds." Nobody changes, we lose badly on 66 and I leave match between rounds. It is the only way they are going to learn.

  19. #19
    Quote Originally Posted by DeadmanWalking View Post
    Today I joined a group that had 4 dps and 1 choosing, so I go tank and the 6th locks in dps so I change to what ever dps I want. They complain that we need a tank and I say, "Until one of you goes heals I am not bothering to try and balance this group. It's okay, I don't mind losing and leaving between rounds." Nobody changes, we lose badly on 66 and I leave match between rounds. It is the only way they are going to learn.
    You are right about that if team is like 4 - 5 dps allready then no need try balance it alone.

  20. #20
    "symettra is a support"
    Back into the trash m8
    Quote Originally Posted by Sassafrass View Post
    It's a Horde symbol but the middle part can also be called the "Eye" of the zone (AZSHARA), it's a play on words
    No, it is happening. The zone changed, it belongs to the Goblins now and is their home. Hearthstone is having a mechanical themed expansion soon, November's cardback is Goblin influenced and revealed concept art shows Goblin machinery. It's a HS expansion, sorry.

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