Originally Posted by
Nymrohd
Currently the class quests go like this:
At lvl 101
A 2 min intro quest
A 4 hr quest
A 1hr followup
At lvl 105+
5 4hr quests (they used to be 24hr but were nerfed) but they don't spawn immediately
At lvl 110
5 24hr quests
While leveling you will easily visit the class hall more often than that simply to assign traits at your artifact.
After the class hall campaign is done (well before that too) you get
Missions to lvl up your champions (get them to 110, get them to uncommon for an extra trait both take very little xp, going to rare seems to take an insane amount so it is probably completely placeholder)
Missions for champion gear (cannot say much about this since it is currently not working; you get much better equipment doing world quests and exploring the world than through missions though and by far the best way to increase ilvl is through a class hall research option)
Gold missions (usually 80+250g if you proc the bonus but they go to 250-300+80 for geared champions)
Rare missions for a rep token (very weak; 50 rep) or blood of sargeras
Rare missions for items that start quests in the world. I have managed to complete one which essentially lets me get extra loot for completing Mythic Darkheart Thicket (haven't had a chance to do it yet) and I have another one waiting (which I think probably will give me a raid quest for Emerald Nightmare). We also currently assume that the fox mount will come from such a mission (which will start a questline, will not directly reward the mount).
Champion gear comes in two types. Armor (+5/+10/+15 ilvls) and equipment.
Equipment seems to come in seven types:
Increase success chance
Increase success chance for long missions
Increase success chance for short missions
Reduce mission duration
Increase success chance when using the weaker followers in your mission (you get 3 15% success chance followers and 2 20% plus whatever extra traits they get depending on your class)
Chance to get gold when you complete a world quest with that champion as an ally
Chance to get resource when you complete a world quest with that champion as an ally
I am waiting to see how people interpret this as being exactly like the garrison and predict the end of WoW