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  1. #261
    Didnt they remove valor becuase 1: collecting valor according to them felt like a "chore" and 2: theres no exicement when you know exactly what gear you are going to buy/upgrade ahead. So instead they want the gearing to be a slot machine RNG fest in the hopes that people will get "addicted" to the RNG and always keep playing for better gear.

  2. #262
    Quote Originally Posted by ZwuckeL View Post
    Valor upgrades doesn't create long term motivation to play. once you have all valor items, you no longer need to farm dungeons. With the titanforged system, players can play dungeons all expansion long and have the shot for items they can actually use. There will be a very small amount of people who get very many OR few items. See https://en.wikipedia.org/wiki/Normal_distribution for reference.

    They want to create long-term motivation to play dungeons. That point stands above everything else. So your point becomes invalid instantly
    The risk with a system like this is that people won't participate at all. If you know that after 4 month of farming valor you have all your gear you might have an incentive to put in the time. If you don't know how long you'll be farming gear you'll probably give up sooner or later. This is what happens in D3 all the time, people reach okay gear, upgrades become less and less common and then burnout.

  3. #263
    I am just waiting for all the people getting sat out from raids because they got unlucky with random rolls on items so they have worse gear.

  4. #264
    Deleted
    Quote Originally Posted by apelsinjuice View Post
    Didnt they remove valor becuase 1: collecting valor according to them felt like a "chore" and 2: theres no exicement when you know exactly what gear you are going to buy/upgrade ahead. So instead they want the gearing to be a slot machine RNG fest in the hopes that people will get "addicted" to the RNG and always keep playing for better gear.
    Yes, because people know how much they had to do to reach their goal. So if Blizzard didn't put in enough content until the next patch people would leave... with RNG nobody knows when you reach your goal. And every missed run could have been the run that gave you that item! So you need to player more without being rewarded.
    Carrot on a stick and not a far away goal you work towards.

  5. #265
    Deleted
    Quote Originally Posted by Embriel View Post
    The risk with a system like this is that people won't participate at all. If you know that after 4 month of farming valor you have all your gear you might have an incentive to put in the time. If you don't know how long you'll be farming gear you'll probably give up sooner or later. This is what happens in D3 all the time, people reach okay gear, upgrades become less and less common and then burnout.
    The only reason why diablo 3 still is semi-active are season, because they reset the treadmill for a couple of weeks... that's what legion will become, if you don't commit to raiding you leave after you got okayish gear, because you don't know when you can get an upgrade.

  6. #266
    Quote Originally Posted by Hablah View Post
    If beta had been the live version of the game this would already have happened to people in my guild. The luckiest members have multiple ilvl 890 items while I only have one ilvl 865 item as my best item.
    Honestly they seem to be fucking up so much for raiders. Random legendaries which will be mandatory of shown to be BIS, and now this. Warforged was okay imo because the difference was not THAT big (was a bit too important on certain trinkets/weapon). Also, i am afraid of the whole artifact power, different specs etc working out...

  7. #267
    Merely a Setback FelPlague's Avatar
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    i dont think people are realizing that titanforged will replace warforged... so we will still have

    Titanforged(Warforge)
    Tert stat
    Gem Socket

    same as wod, but the warforged can be from +1 to + 20 or something
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  8. #268
    Deleted
    Quote Originally Posted by Plaguestorm View Post
    i dont think people are realizing that titanforged will replace warforged... so we will still have

    Titanforged(Warforge)
    Tert stat
    Gem Socket

    same as wod, but the warforged can be from +1 to + 20 or something
    We will have, plain jane, Socket, Warforged, Socket and Warforged, Titanforged and Titanforged with socket. Atleast thats how it is now.

  9. #269
    Deleted
    Quote Originally Posted by Plaguestorm View Post
    i dont think people are realizing that titanforged will replace warforged... so we will still have

    Titanforged(Warforge)
    Tert stat
    Gem Socket

    same as wod, but the warforged can be from +1 to + 20 or something
    Any source for that claim? I heard about warforged being able to stack with titanforged... and even if not, it's still 75 iLevels on top!

  10. #270
    We heard you like RNG, so we got you RNG on RNG, on RNG, on RNG, on RNG... etc.

  11. #271
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Sargnagel View Post
    Any source for that claim? I heard about warforged being able to stack with titanforged... and even if not, it's still 75 iLevels on top!
    well warforged cant stack with titanforged... and titanforged is just warforged but instead of X number it can be anything from X to higher X, so its kinda common sense... they are the same thing but 1 is garunteed number, the other is higher, and they cant stack, so yes "warforged" will still be a thing... but really its just titanforged but the lowest value...

    - - - Updated - - -

    Quote Originally Posted by Hablah View Post
    Correction, Titanforged is a roll ON TOP OF Warforged, so your item cannot have both but you can find both warforged and titanforged out in the world.
    exactly, warforged is still a thing technically, but really its just the lowest value titanforged, and since they cant stack in raid and such, you wont be like "OH SHIT WARFROGED, BIS TITANFORGED, SOCKET, AND TERT STAT ALL RIGHT!!!"

    also i would not be suprised if they just removed the socket stat, cause necks and rings will have garunteed gem slots
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  12. #272
    Deleted
    Quote Originally Posted by Darkeon View Post
    We heard you like RNG, so we got you RNG on RNG, on RNG, on RNG, on RNG... etc.
    It's not because people like it... it's because it's cheap and easy-achieved longevity for the game.
    If you add onto the 10% drop chance of an item another 10% for a socket you have only a 1% Chance for the item with socket.
    Add on top of that 15% for warforged you are at 0.15% for warforged + socket. Ad another 10% for another stat, and you have a 0.015% Chance of getting the best form of that item. Doesn't that just sound like fun to farm?

    What? A 2 week "grind" for valor to upgrade to a socket would be better? Cannot hear you!
    What? A 4 week "grind" for valor to upgrade to socket +wf would be nice? CANNOT HEAR YOU!
    What? A 2 Months "grind" for best version upgrades would be nice? WE DON'T WANT TO HEAR YOU!!

  13. #273
    Elemental Lord Spl4sh3r's Avatar
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    Quote Originally Posted by Hablah View Post
    Correction, Titanforged is a roll ON TOP OF Warforged, so your item cannot have both but you can find both warforged and titanforged out in the world.
    This just makes it confusing, Why call it Titanforged and not Warforged+?`Because if it can only exist on items that roll Warforged it is a better Warforged not something completely different.

  14. #274
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by Diamondwhite View Post
    We will have, plain jane, Socket, Warforged, Socket and Warforged, Titanforged and Titanforged with socket. Atleast thats how it is now.
    yes, i shoulda gone more into it

    lets say warforged is +5ilvl
    and titanforged can be +10 to +20

    so warforged is just titanforged but weaker
    and they cant stack, the main worry people are having is
    "aww man that guild won cause they got a BIS item with +20 from titan +5 from warforged, a socket and tert stat"
    when wafroged wont stack with titan, and we might see gem slots go away cause jewelry now have slots garunteed

    - - - Updated - - -

    Quote Originally Posted by Spl4sh3r View Post
    This just makes it confusing, Why call it Titanforged and not Warforged+?`Because if it can only exist on items that roll Warforged it is a better Warforged not something completely different.
    wafroged is +5
    Titanforged is +10/11/12/13/14/15/16/17/18/19/20
    (for example, warforged is the lowest, and a garunteed 5 stats, where titanforged is higher and can range between low and high, we dont know the exact ilvl comp yet cause tuning hasent fully finished yet)

    - - - Updated - - -

    Quote Originally Posted by BeerWolf View Post
    Would be nice if you could spend a lot of VP, say 3500, to upgrade items... be it adding warforge, a socket, or tertiary stat of choice. Maybe you can only do it once to still keep luck relevant.

    So, even if luck is awful on your side you could spend a few weeks accumulating VP to spend it on that upgrade.

    Commitment should also be rewarded, not just luck.

    Honestly getting tired of Blizzard's obsession with RNG [chance of drop] upon RNG [chance of warforge] upon RNG [chance of socket] upon RNG [chance of tertiary], etc.
    RNG has allways been part of the game, ever since vanilla, sorry mate

    but yes they are making it more and more... but you cant say "SHIT ALL THIS RNG, WE NEVER HAD RNG"

    in molten core, 1 of 8 mages, and 3 peices drop per boss, and a peice can drop no one in your raid can use cause its from the other faction... that rng
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  15. #275
    The game over the years was getting more and more predictable, and less and less RNG.
    Some level of RNG is fun. Something that you can't expect to happen, but just hope and pray for.

    In the long run, if we take out the luckiest % and the unluckiest % of ppl - the majority will be getting those super warforged items correlating to the time and effort spent.

    Making everything planned and obtainable through a simple grind is boring.
    Some level of RNG is fun.
    I'd rather have more RNG in raiding/pvp too.

    Like the enhancement shaman 2handed WF in Vanilla.
    It could suck, it could wreck. And it was kinda fun. Frustrating at times, but fun.

  16. #276
    Deleted
    Quote Originally Posted by Plaguestorm View Post
    RNG has allways been part of the game, ever since vanilla, sorry mate
    Yes, but it was 1 layer: the drop. If it dropped you got the definite item, no MORE RNG after that.

    Now you need drop + socket + warforged (+titanforged) to get the good version of the item. And Chances don't add up, they are multiplicative so with every layer your chances get lower and lower and lower

  17. #277
    Quote Originally Posted by UcanDoSht View Post
    It would be silly to not have titanforged raid loot. Besides, there's anything official about titanforged - all this information is first hand experience from alpha/beta.
    Except the beta is constantly changing, and could just be unintended.

    Beta != Demo

  18. #278
    Quote Originally Posted by Plaguestorm View Post
    yes, i shoulda gone more into it

    lets say warforged is +5ilvl
    and titanforged can be +10 to +20

    so warforged is just titanforged but weaker
    and they cant stack, the main worry people are having is
    "aww man that guild won cause they got a BIS item with +20 from titan +5 from warforged, a socket and tert stat"
    when wafroged wont stack with titan, and we might see gem slots go away cause jewelry now have slots garunteed

    - - - Updated - - -



    wafroged is +5
    Titanforged is +10/11/12/13/14/15/16/17/18/19/20
    (for example, warforged is the lowest, and a garunteed 5 stats, where titanforged is higher and can range between low and high, we dont know the exact ilvl comp yet cause tuning hasent fully finished yet)

    - - - Updated - - -



    RNG has allways been part of the game, ever since vanilla, sorry mate

    but yes they are making it more and more... but you cant say "SHIT ALL THIS RNG, WE NEVER HAD RNG"

    in molten core, 1 of 8 mages, and 3 peices drop per boss, and a peice can drop no one in your raid can use cause its from the other faction... that rng
    well right now in beta can you get like atleast 50+ ilvls from titanforge because i see people getting 875 stuff in ilvl 825 hc dungeons.

  19. #279
    If they want to persist in adding so many of these luck stats then they need to make it so you can fuse 2 of the same item together into 1 with a random tertiary stat.

    A stat that it does not already have (so it doesn't double dip), and Item Fusion obviously wouldn't work on an item that already had all of the stats already.
    Last edited by Overlord Fordragon; 2016-06-03 at 06:13 PM.
    Come forth coward and answer for your crimes!!

  20. #280
    Deleted
    Quote Originally Posted by PassingBy View Post
    The game over the years was getting more and more predictable, and less and less RNG.
    Some level of RNG is fun. Something that you can't expect to happen, but just hope and pray for.

    In the long run, if we take out the luckiest % and the unluckiest % of ppl - the majority will be getting those super warforged items correlating to the time and effort spent.

    Making everything planned and obtainable through a simple grind is boring.
    Some level of RNG is fun.
    I'd rather have more RNG in raiding/pvp too.

    Like the enhancement shaman 2handed WF in Vanilla.
    It could suck, it could wreck. And it was kinda fun. Frustrating at times, but fun.
    Yes, some RNG is cool... to much just takes away any hint of skill or dedication.
    If you put weeks in and raid mythic you get a really good item... lucky joe can get an item on the same iLevel by just killing a mythic dungeon boss... Feels fair right? And if you try to get gear the same way he did, your dice just don't roll high enough... sorry.

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