Leaving voluntarily
Mmmmhm
Well it was his idea to put the auction house in D3.
So as far as I'm concerned: "fuck that loser" and good riddance.
So, I don't know what he did exactly nor I think what he said is that terrible, there's persons saying worse things here, and everywhere too, we're all humans, but I wonder if this will make some people think the game got better even though the game would be close to what it would be with Jay
Your rights as a consumer begin and end at the point where you choose not to consume, and not where you yourself influence the consumed goods.
Translation: if you don't like a game don't play it.
While he was only one person on the team, he was a project leader. Thus his direction influences the entire game.
I think this is reflected in the fact that shortly after he left D3 the game rapidly improved under a new lead designer.
And you know that a director/project manager has a tad more power than the guy writing the quest text right? JW was flat out responsible for the Auction House and the loot system that followed as well as other crap like non-random fixed maps, didn't take that long after his departure for that bullshit to get scrapped.
YES! At long last!!!
After fucking up D3, he tried to fuck up Legion with RNG, now he's leaving Blizzard, awesome! It's such a great news for today. :-)
OK he left the building. Thing is, will his legacy and work done for Legion is gone too or will it torment us till next expansion?
Ain't he the guy that called his coworker, quote "Fuck that loser" end quote, back in 2012?
He already did it, man. Legion is basically Diablo 3 from third person camera angle and sub fee attached to it. With the biggest ability pruning ever youd be better off playing diablo, your character will use roughly the same ammount of abiilities and do the same content, adventure modes, rifts, etc.
Yeah, fuck this guy. Mind my french. I was there for Hellgate: London and saw the potential that game had at the time. I was there for vanilla D3 and the whole real money auction house, and I was there for Warlords of Draenor, arguably the worst expansion in World of Warcraft's history. I'm glad this guy is gone.
I really doubt the RMAH was developed and implementation d by one guy. I'm guessing there was a lot of discussion with Blizzard's upper-management and possibly the expansion cu over at the parent-company (still Vivendi at that time?) Besides, if you ignored the AHs they wouldn't have much of an effect on your game. There was some talk about drop-rates adjusted to account for the other source of gear, but it didn't make the game unplayable or anything.