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  1. #1

    The power gap in Legion will be even higher than WoD

    Everyone knows as a fresh 100 if you queue on a BG you are going to get obliterated, but it doesn't matter because you'll be fully geared in 2 days anyways. Now in legion Blizzard has created "pvp templates", so the power difference between a fresh 110 and a fully geared player is minimal. Or is it? You actually have to farm your artifact for months, and on top of that you have to farm your honor talents, and ON TOP OF THAT you gain power from your ilvl. Those things are a HUGE difference in power and it will take a shit ton of time for a new 110 to be on the same level as other players when we are mid xpac.
    People with higher ratings will also get the benefit of higher ilvl, wich means there will be an extra power gap between players that doesn't exist now.
    Has blizzard commented anything on this?, seems like they tried to solve a minimal problem with a system that has the same flaws but to a much greater extent.

  2. #2

  3. #3
    Not another thread plastering false information all over the place on the exact same topic that has been discussed to death before on this website... MMO-Champion Moderators: MAKE IT STOP!!!

  4. #4
    Quote Originally Posted by Syld View Post
    Everyone knows as a fresh 100 if you queue on a BG you are going to get obliterated, but it doesn't matter because you'll be fully geared in 2 days anyways. Now in legion Blizzard has created "pvp templates", so the power difference between a fresh 110 and a fully geared player is minimal. Or is it? You actually have to farm your artifact for months, and on top of that you have to farm your honor talents, and ON TOP OF THAT you gain power from your ilvl. Those things are a HUGE difference in power and it will take a shit ton of time for a new 110 to be on the same level as other players when we are mid xpac.
    People with higher ratings will also get the benefit of higher ilvl, wich means there will be an extra power gap between players that doesn't exist now.
    Has blizzard commented anything on this?, seems like they tried to solve a minimal problem with a system that has the same flaws but to a much greater extent.
    I don't believe there is a single aspect of this post that is accurate.
    Beta Club Brosquad

  5. #5
    Quote Originally Posted by RedGamer030 View Post
    Not another thread plastering false information all over the place on the exact same topic that has been discussed to death before on this website... MMO-Champion Moderators: MAKE IT STOP!!!
    I see no thread about this on the pvp forum... Can you point the false information please?

  6. #6
    Quote Originally Posted by RedGamer030 View Post
    Not another thread plastering false information all over the place on the exact same topic that has been discussed to death before on this website... MMO-Champion Moderators: MAKE IT STOP!!!
    Hed actually have to be incorrect.

  7. #7
    Quote Originally Posted by Syld View Post
    You actually have to farm your artifact for months,
    "There are catch up mechanics for alts, other specs, and for everyone as time passes for leveling Artifact weapons."
    Source: MMO, Front Page as of this posting, specific post: http://www.mmo-champion.com/content/...Dev-Interviews

    and on top of that you have to farm your honor talents,
    "Thank you for having the discussion. To provide some more information, here are the honor requirements for each level. We intentionally have the initial levels with less honor so that you are able to get a PvP talent in each row very quickly (by level 10)." Source: http://us.battle.net/wow/en/forum/topic/20742644809#6

    "Prestige Levels: Reach Honor Level 50, which grants access to high-level PvP talents. Or you can turn in your Honor Level to gain a prestige level for rewards (titles, artifact appearance, mount, pet)", so that at any point in time, even experienced and older characters might be re-grinding their honor talents to reach higher prestige levels. Source: http://www.wowhead.com/news=251616/l...nt-preview-mar

    and ON TOP OF THAT you gain power from your ilvl.
    "Gear can still improve your character in PvP, but as an example, a 25 item level difference will result in a 2.5% difference, not a 25% difference."
    Source: http://www.wowhead.com/news=251616/l...nt-preview-mar

    Has blizzard commented anything on this?
    Yes

  8. #8
    Quote Originally Posted by Kagthul View Post
    Hed actually have to be incorrect.
    And he is.

    Quote Originally Posted by darkwarrior42 View Post
    "There are catch up mechanics for alts, other specs, and for everyone as time passes for leveling Artifact weapons."
    Source: MMO, Front Page as of this posting, specific post: http://www.mmo-champion.com/content/...Dev-Interviews

    "Thank you for having the discussion. To provide some more information, here are the honor requirements for each level. We intentionally have the initial levels with less honor so that you are able to get a PvP talent in each row very quickly (by level 10)." Source: http://us.battle.net/wow/en/forum/topic/20742644809#6

    "Prestige Levels: Reach Honor Level 50, which grants access to high-level PvP talents. Or you can turn in your Honor Level to gain a prestige level for rewards (titles, artifact appearance, mount, pet)", so that at any point in time, even experienced and older characters might be re-grinding their honor talents to reach higher prestige levels. Source: http://www.wowhead.com/news=251616/l...nt-preview-mar

    "Gear can still improve your character in PvP, but as an example, a 25 item level difference will result in a 2.5% difference, not a 25% difference."
    Source: http://www.wowhead.com/news=251616/l...nt-preview-mar

  9. #9
    Deleted
    I will most likely start PvP in S2
    Unless they did not disable artefacts there.Gear is not a issue but Artefacts can give serious advantage and i do not have a time to pump up artefacts on my isual PvP toons

  10. #10
    Quote Originally Posted by Syld View Post
    Everyone knows as a fresh 100 if you queue on a BG you are going to get obliterated, but it doesn't matter because you'll be fully geared in 2 days anyways. Now in legion Blizzard has created "pvp templates", so the power difference between a fresh 110 and a fully geared player is minimal. Or is it? You actually have to farm your artifact for months, and on top of that you have to farm your honor talents, and ON TOP OF THAT you gain power from your ilvl. Those things are a HUGE difference in power and it will take a shit ton of time for a new 110 to be on the same level as other players when we are mid xpac.
    People with higher ratings will also get the benefit of higher ilvl, wich means there will be an extra power gap between players that doesn't exist now.
    Has blizzard commented anything on this?, seems like they tried to solve a minimal problem with a system that has the same flaws but to a much greater extent.
    Good post.

    Let me add that this is not friendly to casual PVP players.

    - - - Updated - - -

    Quote Originally Posted by RedGamer030 View Post
    And he is.
    No the poster is correct.

  11. #11
    Deleted
    Why are people saying he is incorrect? I mean, legion's system will make it an obscene amount of time to get to "max" efficiency compared to WoD which takes 1-2 days.

    A fully unlocked artifact increases your dmg like what, 15-20% of even more? Now put all pvp talent into that aswell.

    And then let him fight a newly dinged lvl 110.

    How is this wrong?

  12. #12
    op is not wrong, you'll see in live

  13. #13
    Deleted
    Quote Originally Posted by unstableone View Post
    op is not wrong, you'll see in live
    Exactly, just this time it will take months to be on par with people who played since the begining of the expansion instead of a few days. It's just ironic, I don't really care but it wont be balanced like they want it to be.

  14. #14
    Deleted
    It's also weird that you can do PvP while naked, as long as you have your artifacts equipped you are hardly any less effective

  15. #15
    Quote Originally Posted by Vital View Post
    It's also weird that you can do PvP while naked, as long as you have your artifacts equipped you are hardly any less effective

    I will be doing all of my Legion PvP naked now. Thank you.

  16. #16
    So basically OP is whining about how people who invest more time than others get more benefits than them ? coz that's pretty much what it sounds like.

    Obviously people who spend time on something should be rewarded for their effort, it's people like you who whine about wanting everything with no time investment or effort/skill that has brought this game to be the casual shitfest it has become.

    True story.

  17. #17
    the only real issue for pvp is that the best gear will be just like wearing the newest season gear now. so once you earn or just pay for a high rating boost, you will easily stomp anyone with the basic gear.

  18. #18
    Deleted
    Quote Originally Posted by wholol View Post
    So basically OP is whining about how people who invest more time than others get more benefits than them ? coz that's pretty much what it sounds like.

    Obviously people who spend time on something should be rewarded for their effort, it's people like you who whine about wanting everything with no time investment or effort/skill that has brought this game to be the casual shitfest it has become.

    True story.
    Well, the question in many MMOs has always been: Should you be rewarded for doing something well or should you be rewareded for doing something for a long time?

    The problem is always that there are many players that do things not well but for a long time and if they don't get rewarded they get discouraged. On the other hand, rewarding time mainly and not rewarding doing things well leads to a game where you rather let your bot/macros play because it gets you the same reward and you don't have to waste your time.

    Additionally, rewards for doing things for a long time generate the need for catch-up mechanics because new players/alts have started their progress later in time.

    Personally I totally dislike the concept of "time investment" in MMOs. You should play an MMO because the MMO is fun to play and not because you want to "invest the effort" to get rewarded in the game. You should get rewarded for doing things right/well and not for "investment of time". I think WoW as a whole has drifted too much towards the latter concept.

  19. #19
    Quote Originally Posted by Arancor View Post
    Well, the question in many MMOs has always been: Should you be rewarded for doing something well or should you be rewareded for doing something for a long time?

    The problem is always that there are many players that do things not well but for a long time and if they don't get rewarded they get discouraged. On the other hand, rewarding time mainly and not rewarding doing things well leads to a game where you rather let your bot/macros play because it gets you the same reward and you don't have to waste your time.

    Additionally, rewards for doing things for a long time generate the need for catch-up mechanics because new players/alts have started their progress later in time.

    Personally I totally dislike the concept of "time investment" in MMOs. You should play an MMO because the MMO is fun to play and not because you want to "invest the effort" to get rewarded in the game. You should get rewarded for doing things right/well and not for "investment of time". I think WoW as a whole has drifted too much towards the latter concept.
    All mmos are time sinks, this is a fact.

    The more time you invest the more rewards you get, the better you are + time investment should yield the amount of rewards or grade, it isn't an effort vs talent thing, it's both or none.

    People who invest into something and spend time on it will get rewarded more than someone who did not invest time into it, someone who spends time on something while having more talent than someone with no talent should get a reward proportionately to how much talent/ time investment that person has.

    You want to tell me people with talent don't need to invest time into something because they are already good ? that is a fallacy.

    People with talent have the potential to be good, people who have talent and spent a considerable amount of time honing said talent are good.

    Take for example any rank 1 player, I know quite a handful and have played with them ( won't be mentioning myself for this argument as to not be biased ), those R1 players were not R1 from the get-go, they grinded countless hours and practiced comps/ positioning and execution of abilities with said partners so many times until they reached the level they are at, simply because they no longer need to invest time to achieve the highest rating does not mean they did not invest.

    Contrary to what OP is saying ( which I am 100% sure is neither good nor invested in actual improvement )wants to achieve rewards that a R1 player gets while doing none of the things mentioned.

    And just to be clear, put a team of R1 players with lower ilvl (basic gear )vs a random 1500 team with boosted ilvl and I guarantee you the R1 team will win ( given legion's ilvl gap can only be a 10% stat difference between lowest and higher ilvl in arena ).
    Last edited by wholol; 2016-06-13 at 01:21 PM.

  20. #20
    Deleted
    literally everything OP said is correct.

    pvp philosophy has always been: you invest time to become a better player at the game
    pve philosophy has always been: you invest time to obtain items/talents that make your toon stronger

    in Legion the devs are messing around with these philosophies which is probably not a good idea? we will see.
    Last edited by mmoc3a779c5103; 2016-06-13 at 01:39 PM.

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