Moonkin have updated graphics in Legion. They're just higher resolution, in the end. No new animations for moonkin models or anything. And, the aquatic form is higher resolution as well. There are also other forms from minor glyphs that can be added (like an owl or doe for stag form).
3 hints to surviving MMO-C forums:
1.) If you have an opinion, someone will say that it is wrong
2.) If you have a source, there will be people who refuse to believe it
3.) If you use logic, it will be largely ignored
btw: Spires of Arak = Arakkoa.
But as feral druids spend the majority of their time in humanoid form and only transform for combat the staves/polearms did have significant cosmetic value, characters look naked without them, this is why there have been so many complaints about it.
The problem with that being the are no night elf forms, they just made troll/worgen style ones then gave some a nelf colour scheme then called it a day lol. The vanilla cat form looked miles better
I do see them, while out of combat, while in town, while mounted, while working on professions. Combat is significant too but I don't pay close enough attention to my character while in combat to see those details, mostly just the general location and movements.
Look, I get it. You don't care about aesthetics, you don't use transmog, you don't care how your character looks, whatever. But you should respect that some people do care about that and aren't happy when they're forced into appearances they don't like.
I always and I really mean it, ALWAYS complained about fist weapons not being holstered to the back or hips when not in use (they're fucking big enough, right?). Even tweeted Blizzard a few times over it and bitched on the official forums as far as 7-8 years ago.
Its the reason why i love my monk in FFXIV so much, fist weapons are always view-able on them unless you transmog them off with a special skin.
Just retweet that image to Blizzard saying if FFXIV can do it, why can't you? :P I did so last year to no avail.
That being said, aren't the new monk and elemental shaman artifacts always viewable because they're special cases? Or is that they're always just on the hands regardless of whatever you're doing?
Last edited by Usagi Senshi; 2016-06-14 at 04:36 PM.
Tikki tikki tembo, Usagi no Yojimbo, chari bari ruchi pip peri pembo!
Being stuck using fist or dagger for whole expansion is going to be mega lame. They are both the worst looking types for me haha.
Content drought is a combination of catchup mechanics and no new content.
I'm pretty sure (no proof, though :P) that the problem lies in something like... fist weapons have some hardcoded thingamajigs that hopelessly tie them with "unarmed" animations (there never was a "fist weapon" skill in older times, just an "unarmed" skill), so it's probably not as easy as the fix they've had to use for 2h swords/maces/axes and staves/polearms.
It's something they should do as soon as possible, though. As in, you've taken your sweet time with it, so get it done NOW. They did it with ranged weapons, they did it with two handers, so...
I want to try the new attack animations with fist weapons and maybe transmog my outlaw rogue's artifact weapons into claws sometimes. I've always hated fist weapons because I don't want to attack like a drunken fool with plows tied to his hands, but with the new animations it could just work.
Once upon a time... the end. Next time, try twice upon a time.
You do realize that Glyph of Travel was new to WoD, right? And it's gone in Legion? As long as you can't fly mounts are much faster than anything else.
And personally I like using my mounts for anything longer than short hops (which Flight Form is excellent for).
Again, I can forgive you for being unfamiliar with druids, but you should try to be more open-minded.
If they added Fist Weapons to Sublety's "Must have Dagger equipped" Req i'd be great with that as i prefer the look of fist weapons over Daggers anyway.
a feral druid should and most do, spend all their time in cat form, and i dident say you, i was saying most druids, was asking around in my guild (4 druid mains, 1 feral, 1 guard, 1 boom, 1 resto) and was asking in chat last night taking to a bunch of druid mains, and most seem to say "its our main thing that makes us differant, why wouldent i want to be in it at all times" its like saying shadow priests dont spend all their time in shadow form, and currently all the druids i know (and myself) just ride around in travel form, mounts are for classes who cant instantly mount up :P
My response would be 'because there are 6 druid skins to choose from so your thing that makes you 'different' makes you identical to everyone else, gg'.
My transmog is nice and my rare mounts are nice - and far closer to being 'unique' than the same forms that every other druid has.
If I'm not in combat I'm not a cat.
ngl the best part of the new druid forms in LK was the three bears in the guild arguing over who got to be what color so we weren't identical and impossible to tell apart when our models were stacked on each other for Gormok.
Wow I can't imagine why looking exactly like every other druid at all times would be dumb. *thumbs up*
6 skins with 4 colours, so you would need 24 differant druids to look the same
also who knows for those of you who dont want to use the new models can use the old, and also you will still be able to mog daggers to daggers, fists to fists, and there is alot of awesome looking fists, too many for me to make awesome mogs out of
I don't know about other classes/specs but for orc rogue a bunch of the fist weapon attacks are actually using 1h axe/sword/mace animations in certain circumstances. The animation that feint/eviscerate and probably other skills uses your main-hand weapon type to determine its animation despite actually swinging the off-hand weapon. This causes you to point the fist weapon into the ground.
So the animation breaking problem really means nothing when the animations are already broken.
On top of this classes that use fist weapons and axes/swords/maces use them interchangeably so all blizzard has to do is switch the animations out just like they do with 2H weapon transmogs.