Which spec currently provides the most amount of combat utility [non-damage] abilities that have an impact (ie rainfall doesn't seem to actually help / prevent a healer from using a heal)?
CC, heals, mobility buffs, damage reduction, etc.
Which spec currently provides the most amount of combat utility [non-damage] abilities that have an impact (ie rainfall doesn't seem to actually help / prevent a healer from using a heal)?
CC, heals, mobility buffs, damage reduction, etc.
I'm assuming ret or any shaman spec. As always. Monk I think lost most of it's utility outside of CC (stun/slow/disable etc). They still have a heal.
Honestly first thing that comes to mind is ret.
rogue is great also with the shadow cape thing, can cheat some boss mechanics with that sometimes, also smoke bomb is great too
as said above, ret and sham too are good, perhaps druid dps if it still has that cd that convert dps into healing ?
Ret probably has the most Utility. If you want to talk about a single class that can save the raid group by paying attention: Retribution is your man. Lay on Hands is still a thing, Blessing of Protection(aka BOP) makes someone immune to physical damage, Blessing of Freedom lets people ignore snares/roots/etc. They even have various ways to passively heal the raid through Divine Storm. They can survive any attack that with Divine Intervention, which could be used in the future to cheese a mechanic or two.
If utility is what you want: Ret is the spec to go with.
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Ret got 3 unique buffs. Boomkin's Innervate gives haste. Enhance has Stormlash proc, but it's probably tuned as part of their damage?
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Enhance buffs other players to do more damage and their heal is pretty good in clutch situations, they have the totem talents that all shaman specs have, stun/multiplehex/movementspeed but I still think ret has the most utility as yoshimiko pointed out.
Shadow is not bad either, though it's always been more utility in pvp...
If you want to play a support-like DPS in Legion, then play a tank or a healer...
Disc. Support-ish heal-ish DPS-ish. It doesn't put out the full dps as a full dps spec, and it doesn't heal as much as a full healer with a pretty unique gameplay.
Ret paladin - blessings for a start, and passiv heals when they get traits. They can also support the healers for a very short period of time when things get hot.
Enhancement also seems ok, but not as good as ret - but I might be wrong.
Guesing Disc would most fit that description. While playing it you will feel like you are dpsing with a class that has a simple rotation while also using bubble to shield people.
I know it isnt exactly like that but WoW really doesn't have classes like bard/support anymore. Last time you really had something like that was TBC with Shaman totems and paladin seals/judgements.
Disc priest for sure in legion. Ret would be my second choice.
http://www.worldoflogs.com/ranking/e...e-citadel/dps/
Spriest #1 in first fight, Enh #1 in second, Kormog has a druid in top 10, Hellfire council has Druids all over it, etc...
Hybrids are fine.
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You..do know there's a tab RIGHT there to change it to mythic right? Kilrogg, Hellfire Council, Iskar, velhari, Xhul'horac all have one of the hybrid classes in the top-10. Even looking at sims http://www.simulationcraft.org/reports/Raid_T18M.html Ret is #5, Shadow is close behind, Feral is #7, Fury is up there as well..meanwhile Hunter is below all of them. Is hunter being hit by hybrid tax?
http://www.simulationcraft.org/reports/Raid_T18N.html
At 705, Feral is #2, Mistwalker is #6,
http://www.simulationcraft.org/reports/Raid_T18H.html
Feral #4, Shadow #5...
Hybrid tax used to have Shadow Priest and Ret Paladin doing 30-50% of a "real" dps, but in return also brought A LOT of healing. Eg: As I recall, our ret pally was barely breaking 2k DPS while our Glaive rogues/warriors were pushing 6k and the rest of our dps were around 4-5k. Hybrid tax used to have Ele/Enh/Ret/Shadow dealing comparable DPS to tanks. That simply isn't the case anymore.
Last edited by Yoshimiko; 2016-06-25 at 07:24 PM.
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