It'll be interesting to see how the nerf to DK grip effects guilds' Manny strategies. I wonder if the 30% nerf to damage done will make stacking for imps a viable option. If it is, then it won't matter much. If not, I could see the encounter needing further adjustments after the patch hits.
One thing which is almost guaranteed, however, is that the whole instance will be a clown fiesta. Whether it's enjoyable or not remains to be seen, but I have reservations about this pre-patch.
I understand that, and I have said that. It would be a COLOSSAL failure in Blizzards part if they somehow make it harder than it currently is; I do not think they will do that. That being said, however, with many of the changes Blizzard has made lately it wouldn't 100% shock me if they fucked up the pre patch that badly lol
That does not change the fact though that as it stands when he posted that comment that his statement was pretty fucking dumb.
The most important quest for me :
That "nerf" go live with prepatch? Any idea about when pre patch is coming?
We've been doing mannoroth without grips because Zephos (OP of this fucking picture) managed to wreck his hand, so we only had 1x dk for a few weeks, and we just kept saving the grips for "if the imps got dicey". Never actually happened, so never used the one grip we had. It's a totally viable way to go even now due to severe overgearing - just don't be too spread, and have the good singletarget burst classes actually switch to imps that spawn outside of the AOE clump (so after hunters barrage, pick the furthest out imp and chim/aimed/kill shot it dead).
If it's doable now, -30% means stacking will be far easier and yea, there should be no real difficulties.
While I know HFC is the newest raid. Even if this was a straight 30% nerf and the classes didn't change at all, which they certainly did, The raid will be 14 months old by the time Legion hits this isn't new content. In the weeks prior to Legion while people are still doing this HFC is nothing more then a testing grounds for new specs so you can make a more educated guess rolling into Legion and starting your wpn.
"Privilege is invisible to those who have it."
Mione definitely doesn't represent the average WoW player and Immerseus was a poorly designed boss which happened to have mechanics to make it possible to solo. While player power is definitely going up in Legion, the amount of player power necessary to defeat current Mythic encounters solo is going to be far higher than it was from SoO to early WoD gear.
People in this thread do not understand just how low DPS will be in the prepatch. 30% means you're not going to die to mechanics, it also means kill times are going to be back where they were during progression, and guilds that can't kill these bosses during progression are completely fucked.
Being someone who came from the age of killing M Archi in 1-2 doomfires, I am not looking forward to having to do 3 doomfires :/
I'm not sure why people keep saying it will be harder, if it is harder after the prepatch then they'll just tone it down within 24 hrs like they did with Garrosh in SoO. Not to mention there's still like a solid 3 weeks until the prepatch at least, so they could buff everyone's dps at 100.
Hopefully that is the case.
If that happens though I really hope they fix that shit after the prepatch is done so it doesn't fuck with 110 tuning either.