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  1. #21
    The Lightbringer
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    Quote Originally Posted by swaggers View Post
    So don't try to be a completionist and finish every quest in every zone until after the raids open.

    Edit: I retract my statement. Confused some ilvls of max level vs world quests.
    You should also l2readmorecarefully :

    "When you earn an item from nearly any endgame source (dungeon, raid, world quest, PvP strongbox, mission, etc.)..." (my bolded part). NO mention of regular quest rewards whatsoever.

  2. #22
    Deleted
    So.. if you want to have BiS gear at some point you need the luck to have the appropriate item to drop, and if that RNG is not random enough we're gonna need nothing but luck to get the best variant of the desired item....

  3. #23
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    What happened to the days where you either got a peice of gear you needed or you didn't. The original Thunderforged system was fine, it gave you a reason to kill bosses you normally didn't need to. But this is getting out of hand. They don't want you to need add-ons to min-max your character, yet they're making gearing one of the most complicated systems? It's like AskMrRobot is developing the gearing system.

  4. #24
    The Unstoppable Force Super Kami Dende's Avatar
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    Actually really like this new system, will make doing all modes of Content actually worthwhile.

  5. #25
    I was going to write a long winded post about how this is a great change for 99% of the current playbase and anyone complaining about it, doesnt understand it. But then i remembered this is Blizzard and they wont change it now, even if people complain about it. So now ill just say thanks to Blizzard for the change, bad luck to the people who dont like it .

  6. #26
    Deleted
    This is one of the failed design decisions which will be directly queued behind Garrisons when Legion ends. Blizzard has lost its finess long ago, what to expect from amateurs.

  7. #27
    Quote Originally Posted by Shudder View Post
    Extended cut? Why would anyone want to see more of that horrible movie?

    For same reason you decided to let us know what goes inside your fertile mind..

  8. #28
    Quote Originally Posted by Pinkis View Post
    You better watch out
    You better not cry
    Better not pout
    I'm telling you why
    Diablo is coming to WoW

    and its about time. personally, I have been unhappy with the static and boring loot since vanilla. boring rigid items and daily grinding shouldn`t be part of ANY fantasy game. and they have maybe finally discovered this simple but obvious truth

  9. #29
    Chance for it to drop, chance for it to be better, chance within a chance for it to be better, chance within a chance within a-

    Considering how poorly the new RNG systems (eg crafting) were received in WoD, surprised they're doubling down with RNG inside RNG.

  10. #30
    Deleted
    Oh no D: My first item on level 110 from a world quest on the beta was upgraded to 890.... but now it won't be possible on live if it's capped at 850

  11. #31
    Deleted
    Ok, so I didn't understand how the TitanForged system works before and I liked it, but now that I understand it...it's just bad, also I would have hoped or at least expected that at least Blizzard would choose a wording which wouldn't imply that you have more chances to get item X if you do Y more times.
    You can throw as many numbers at us you want, that doesn't change the fact that if there's even a 0.000001% chance for it to happen, IT WILL HAPPEN. Let's take beta into consideration, if you distributed at least the last waves completely random among all accounts (100m+!) that would mean that getting an invite required a chance of 0.000001% (with 100m accounts) yet so many people got them.
    Yes, my logic is flawed too, but it's still better than the explanation offered by Watcher.

    But leaving that aside, let's imagine the following scenario: X who has more luck than a whole guild together, but raids only LFR and Normal has a higher chance at getting an equipped ilvl of 895 (also, remember that now you can get tier from LFR) than me who raids Mythic, or well, now I'll have to do everything (which requires an absurd ammount of time). You could say I don't have to do everything, which is true, but if I don't do everything weekly I risk falling behind quite rapidly taking into consideration the ammount of luck I have and if I fall behind my guild might have to bench me because someone else had much more luck than me, has BiS legendary and is almost outgearing Mythic by the first month.
    This will result in more bots farming dungeons than Diablo has :-)

  12. #32
    Deleted
    Quote Originally Posted by Lamiwen View Post
    Ok, so I didn't understand how the TitanForged system works before and I liked it, but now that I understand it...it's just bad, also I would have hoped or at least expected that at least Blizzard would choose a wording which wouldn't imply that you have more chances to get item X if you do Y more times.
    You can throw as many numbers at us you want, that doesn't change the fact that if there's even a 0.000001% chance for it to happen, IT WILL HAPPEN. Let's take beta into consideration, if you distributed at least the last waves completely random among all accounts (100m+!) that would mean that getting an invite required a chance of 0.000001% (with 100m accounts) yet so many people got them.
    Yes, my logic is flawed too, but it's still better than the explanation offered by Watcher.

    But leaving that aside, let's imagine the following scenario: X who has more luck than a whole guild together, but raids only LFR and Normal has a higher chance at getting an equipped ilvl of 895 (also, remember that now you can get tier from LFR) than me who raids Mythic, or well, now I'll have to do everything (which requires an absurd ammount of time). You could say I don't have to do everything, which is true, but if I don't do everything weekly I risk falling behind quite rapidly taking into consideration the ammount of luck I have and if I fall behind my guild might have to bench me because someone else had much more luck than me, has BiS legendary and is almost outgearing Mythic by the first month.
    This will result in more bots farming dungeons than Diablo has :-)
    A guild raiding mythic and actually being competent at it, will not just grab any joe with the right itemlvl, nor will they replace a core member due to shitty luck with drops.

    Nothing you said makes any sense and is just baseless strawhat arguments, the odds of getting full 895 from LFR before that gear becomes obsolote is so stupidly small it literally will not happen, no one will get a full 895 from titanforged before the mythic raiders do :P

    And no you do not need to do anything besides your current content, mythic raiding rewards 895, it does not require it.

    - - - Updated - - -

    Quote Originally Posted by UcanDoSht View Post
    This is one of the failed design decisions which will be directly queued behind Garrisons when Legion ends. Blizzard has lost its finess long ago, what to expect from amateurs.
    Yeah how dare they make the game more interesting for 99% of the playerbase, this is an RPG based on loot progression, making content never stop being relevant is a VERY good idea.

    I'm baffled at the level of entitlement people are showing because its now possible to get an unexpected reward for well, pretty much anything.

    It's fun to get a good item when you dont expect it, and the game needs to be fun and its content needs to stay relevant, aka it needs to drop good enough loot for people to care about doing it. And this system assures that.

    - - - Updated - - -

    Quote Originally Posted by Rockmahparty View Post
    So.. if you want to have BiS gear at some point you need the luck to have the appropriate item to drop, and if that RNG is not random enough we're gonna need nothing but luck to get the best variant of the desired item....
    Nope, ... ffs.... Mythic drops 895, anything below mythic, yeah it can roll up to mythic gear itemlvl, but not above it.

    How hard is it to grasp? The only thing this changes is that now EVERYONE can get the absolute BiS for a raid tier, if they are insanely lucky, which no one will be :P

    And even if you might realise that mythic raids lack a certain stat combo for one of your slots and a lower itemlvl piece boosted to 895 would be better, well though shit, then you better go do that lower itemlvl content if you really want that item... And wow, all of a sudden you are doing content you would otherwise ignore because you desire a good piece of loot. In a lootbased RPG; that is good design.

    Besides, atm you cant have perfect BiS with mythic warforged gear, some slot will always have an undesired stat combo, just because it will technically be possible in legion doesnt make it mandatory.

    And also, having everything BiS in a game about getting better gear?... Well thats GG there isnt it? I'd rather keep something to strive towards itemization wise :P

  13. #33
    Deleted
    Quote Originally Posted by Lamiwen View Post
    Ok, so I didn't understand how the TitanForged system works before and I liked it, but now that I understand it...it's just bad, also I would have hoped or at least expected that at least Blizzard would choose a wording which wouldn't imply that you have more chances to get item X if you do Y more times.
    You can throw as many numbers at us you want, that doesn't change the fact that if there's even a 0.000001% chance for it to happen, IT WILL HAPPEN. Let's take beta into consideration, if you distributed at least the last waves completely random among all accounts (100m+!) that would mean that getting an invite required a chance of 0.000001% (with 100m accounts) yet so many people got them.
    Yes, my logic is flawed too, but it's still better than the explanation offered by Watcher.

    But leaving that aside, let's imagine the following scenario: X who has more luck than a whole guild together, but raids only LFR and Normal has a higher chance at getting an equipped ilvl of 895 (also, remember that now you can get tier from LFR) than me who raids Mythic, or well, now I'll have to do everything (which requires an absurd ammount of time). You could say I don't have to do everything, which is true, but if I don't do everything weekly I risk falling behind quite rapidly taking into consideration the ammount of luck I have and if I fall behind my guild might have to bench me because someone else had much more luck than me, has BiS legendary and is almost outgearing Mythic by the first month.
    This will result in more bots farming dungeons than Diablo has :-)
    I think you should read the blue post again. Even with the crazy inflated 50% it would take 21 years to have a proper chance of a mythic level item coming from LFR, and that's only 1 item.
    This system is designed around just doing what you are already doing and having a slim chance to be happier with the loot that you thought you'd get, nothing more.
    For some reason everybody seems to automatically assume we are all crazy lucky and get all mythic gear from this system. Even having the right gear being dropped sometimes takes long, why would be all be getting crazy ilvl upgrades now?

    I like the system as at it's core it allows me to help someone with content no longer relevant for me but still have that possibility to get something out of it, even if it's very small, it's there.

  14. #34
    Deleted
    Quote Originally Posted by VileGenesis View Post
    A guild raiding mythic and actually being competent at it, will not just grab any joe with the right itemlvl, nor will they replace a core member due to shitty luck with drops.

    Nothing you said makes any sense and is just baseless strawhat arguments, the odds of getting full 895 from LFR before that gear becomes obsolote is so stupidly small it literally will not happen, no one will get a full 895 from titanforged before the mythic raiders do :P

    And no you do not need to do anything besides your current content, mythic raiding rewards 895, it does not require it.
    You do realize that most guilds which have originaly been 25M still have core members laying around and switch them around, right? Doesn't even have to be old 25M guild, you do not have only 20 members in your guild if you are actually competent at raiding.

    Yes, indeed, the chance it's so small that yesterday on LFR I saw the same person get two 890 items within the same LFR.

    As I said, you don't have to, but you are telling me that you wouldn't want to help your guild progress faster by getting better items? :P

    Don't get me wrong, I'm not saying you'll see people everywhere walking around in full 895 obtained only from LFR, but I saw quite a few guys that got almost full 725 gear from Mythic Dungeon, it will happen in Legion too and imo it impacts progression in a negative way, as luck might weight more than skill if the luck is high enough. No, a rank 1000 guild won't surpass Method or Serenity or w/e other top guild, but the top 10 ranking could flip around overnight.

  15. #35
    Deleted
    Quote Originally Posted by yarjin View Post
    Why they don't give green text to an item that doesn't receive any upgrade? Like "getrektforged". It doesn't feel right when you don't have huge green text under item name. Yes, in english it's just "Heroic Warforged" (example), but in russian it is "Героический Предмет закалённый в бою".
    Also with this system of excitement I lose any excitement of obtaining item (fuck, that shit didn't roll even +5, total bs). Just like normal and ancient legendaries in D3. Yeah, I got it, I'll put it in the cube. And it doesn't give me an extra motivation to queue heroic dungeons, because I don't visit casino to earn extra money. I'd really like to hear people they are talking about, those extra motivated to visit heroic dungeons, while they do heroic raids.
    All the gear in this game is RNG, so by that logic you shouldnt do any content what so ever?... Yes this is another level of RNG; but its still just RNG loot, I think you're making an argument out of the illusion that you can aim for a specific piece of gear and get that 100%, because you can never do that in this game.

    - - - Updated - - -

    Quote Originally Posted by Lamiwen View Post
    You do realize that most guilds which have originaly been 25M still have core members laying around and switch them around, right? Doesn't even have to be old 25M guild, you do not have only 20 members in your guild if you are actually competent at raiding.

    Yes, indeed, the chance it's so small that yesterday on LFR I saw the same person get two 890 items within the same LFR.

    As I said, you don't have to, but you are telling me that you wouldn't want to help your guild progress faster by getting better items? :P

    Don't get me wrong, I'm not saying you'll see people everywhere walking around in full 895 obtained only from LFR, but I saw quite a few guys that got almost full 725 gear from Mythic Dungeon, it will happen in Legion too and imo it impacts progression in a negative way, as luck might weight more than skill if the luck is high enough. No, a rank 1000 guild won't surpass Method or Serenity or w/e other top guild, but the top 10 ranking could flip around overnight.
    I'm saying, any decent guild wont just discard a player because he had bad luck, and yeah I will be doing pretty much everything each week that I can for as good gear as possible. Because WoW is my only entertainment source atm, since I cant make time for anything else due to shitty work hours, but I can make time for dungeons, a few raids and LFR each week. Not to mention world quests.

    The beta has increased drop rates to test out the systems :P I would be amazed if it wasnt, they probably have the same chance as we got on live now for that first +5 and then it rolls again for each subsequient +5% :P

    I'm just saying, for the game, this is a GREAT change, it will make the vast majority of the playerbase happy and it will keep the game interesting longer :P

    Yes and the top 10 raiding guilds isnt what this game should be built around, because that is less than 1% of the playerbase, hell its probably less than 0,1% of the playerbase.... Games are to be designed around fun and gameplay, not competition, there are esport games oriented for that shit.

    So what if someone gained 725 from mythic dungeons, he'd have the luck but does he have the skills? if he does, he now has good enough gear to be given a chance to prove it, if not, well then he has shiny gear but he isnt really a top tier raider is he?
    Last edited by mmoc9804b1efc7; 2016-06-28 at 10:53 AM.

  16. #36
    Deleted
    Yes, if there are proper systems in place to prevent too much bad luck or well, luck, it can be a good thing, because you can go help a friend in a Heroic dungeon and still get something relevant for you, but honestly? I doubt that's the case.
    We'll live and see. I do not necesarily mind the change itself, but the fact that the dungeons will be full of bots because of this.

    ---

    Quote Originally Posted by VileGenesis View Post
    So what if someone gained 725 from mythic dungeons, he'd have the luck but does he have the skills? if he does, he now has good enough gear to be given a chance to prove it, if not, well then he has shiny gear but he isnt really a top tier raider is he?
    Do you need skill to kill bosses in 20seconds with 16 mages? Just saying. With enough gear you can bruteforce most fights.

    P.S: Wanna make this clear, I do not care for someone casual getting a high ilvl item, that's great for them, it can keep them playing and interested. And while I agree that Mythic raiding is a small percentage of the game, it's still an important part of the game and I don't think that so much RNG will lead it in a good direction.
    Last edited by mmocd98a93b720; 2016-06-28 at 11:04 AM.

  17. #37
    Deleted
    Quote Originally Posted by Lamiwen View Post
    Yes, if there are proper systems in place to prevent too much bad luck or well, luck, it can be a good thing, because you can go help a friend in a Heroic dungeon and still get something relevant for you, but honestly? I doubt that's the case.
    We'll live and see. I do not necesarily mind the change itself, but the fact that the dungeons will be full of bots because of this.

    ---



    Do you need skill to kill bosses in 20seconds with 16 mages? Just saying. With enough gear you can bruteforce most fights.
    Well for that last example, people are going to cheese :P Blizzard can only try and prevent it.

  18. #38
    Stood in the Fire
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    End game loot doesn't matter much when I'm Geordi Laforge'n it through raids and can't see shit.

  19. #39
    The Unstoppable Force Super Kami Dende's Avatar
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    Wait.. People actually find this system complicated or bad? I guess I can understand the "OMFG SO BAD!!!! LOOT FOR EVERYWUN IS BAD!!" people, since they are mostly special snowflakes that abhor the fact people also playing the game might get gear people in the Top levels have.

    But people that think this system is complicated? ahahahah... WHAT?

    I guess someone has to lick my Windows clean.

  20. #40
    The problem with this shit is there's always gonna be that one asshole that coins everything 895 within the first couple weeks and that I will never be that asshole....

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