If you are losing interest in all classes, maybe it is time to move on.
If you are losing interest in all classes, maybe it is time to move on.
I was just going to say almost the exact thing.
I've tried all of the DPS specs on the PTR, and found some talent combinations where I really enjoyed almost all of them.
-BM felt kind of flat for me, but I freaking love the new Survival
-When I heard that Demo was losing Meta I switched one of my locks to Affliction, but totally switching back. Eye Lazers! Floating Skull!
-Fire and Balance both just felt "fine" but they both look like their artifacts are rotational game-changers.
-I really like Unholy, Enhance, Windwalker, and Feral in particular.
Unholy is actually extremely necromancer like while still being melee. Dot uptimes, pet summons, pet abilities and control, pet buffs, debuff uptimes, ranged rp dump, ranged scourge strike when talented, haste proc management, etc. And the artifact weapon ability Apocalypse just feels so good!
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There's far better means of implementing effective / interesting pvp play that doesn't require giving shadow priests 4-5 additional heal buttons. Not only that, in doing so, rather than having these super-man swiss army knife specs that have all of the utility you don't have it now and actually need to play your strengths as a team.
If anything, WoW homogenization hasn't been so much about cloning abilities - it's been about cloning abilities in too many different ways to classes that shouldn't/ don't need them as part of their toolkit in the first place.
Seriously, take a load off. My healers now have to actually do their job, and I get to do mine - protecting them with limited cc that needs to be used effectively and providing offensive power.
Last edited by Elestia; 2016-06-30 at 06:32 AM.
Maybe you have just grown tired of the Game? Happens to everyone - most stay because of friends, time/money invested, out of habit etc.
Would suggest that you take a break until the Expansion comes out, enjoy the Summer, and then enjoy WoW again with new vigor .
And I like the changes to Demon Warlock, one of the reasons she will be my new Main, besides my Feral Druid. That's just how it is, for every guy that dislikes the changes, there is probably one that welcomes them. Blizzard will never be able to make us all happy. (Or at least I hope so, it will be quite dreadful if they could do that - Matrix 2.0 ^^)
Last edited by mmoc78e9842c0f; 2016-06-30 at 08:15 AM.
I feel exactly the same way.
Blizzard changed all the classes I play to a degree that basically ruined them.
Hunter is a dung pile of shit, and the same is almost the same for the other classes I play
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Artifacts makes very little difference. Most perks are just the old talents (1%/2%/3%) in increases to spells (YAWN!), and the golden dragons are either lackluster or downright stupid.
I play Paladin, Hunter, Rogue, Warlock and Warrior, and the ONLY class I like more is Warrior. The others range from boring to downright abyssmal.
The grass is always greener - The times were always better
This feels more like Cataclysm all over again the changes in all the classes are kinda big but if u think PTR will help u decide if this class is fun or not u think wrong if u cant play a dungeon or a raid with the class u cant tell if u like the kit it offers also its still not complete u need to hit legion to actually get the full kit with the artifact
Sorry but this is very narrow-minded misinformation.
It varies from spec to spec. The artifact ability is a minor extra cooldown for some specs... for other specs, it's a game-changer, and your whole rotation is going to end up structured around it. Most are somewhere in the middle.
Same goes for the actual weapon talents... some are small % increases, some are rotational modifiers, some really change things up. It depends on the spec and the talent. If there's specific things you don't like that's totally understandable but c'mon now lets not blow up with hyperbole making out that every spec is shit and useless and every artifact is insignificant and pointless. It's definitely not the case.
I think PTR shows us how important the artifact is going to be. Some classes feel like they have huge gaps in the rotation, but watching people play beta at 110 the rotations seem to content well, with extra utility in between.
Disarm now correctly removes the targets’ arms.
I attribute this more to player burnout than class design. But if that's the case, Legion sounds like your medicine.
Whatever people say, I find it hard to deny that Legion has brought a ton of class flavor back - not for every spec, but for a bunch of them. And that's a great start. Hop on the PTR and see for yourself.
Personally, I preferred TBC's layout of classes. I think they ruined the game by designing "bring the player, not the class." I thought it gave each class it's own identity. Now it just feels like each class essentially does the exact same thing, with different spell animations.
so it would be like demo, unholy, and BM all together... and no a monk is alot more mobile, and versatile,using martial arts, where rogues are using daggers and weapons to slaughter enemies, a necromancer uses shadow and curses aswell as undead... same thing as lock and DK
I have only been able to play Rogue on PTR, and I have to say, this is the first time that each of the Rogue specs feel different from a gameplay standpoint. The class is still focused on damage/utility, but the rotations and type of utility feel unique. I have been having a hard time picking which spec I want to main, and max my artifact. I cannot speak to other classes, but I personally feel this has been the best class design in a long time.
Fuck WoW, we be Overwatch now.
I may not agree with what you say but I will fight to the death to defend your right to say it.
As beta tester I can tell that Demon hunter is a lot of fun and other classes feel a bit dull after it.
Demo lock offers a brand new playstyle/role (summoner), affliction lock is a DoT spec, so both are unique and has nothing to with mage specs. Yes destro is similar to mage (frost/fire). Arcane is unique again, no idea what is your problem, WoD specs/classes were more similar.