1. #1
    Deleted

    Each class campaign? SPOILERS!

    So what do each class get to do in Legion?
    I only know two of them.

    Shamans unite the elemental lords.
    Death knights create new riders.


    What does everyone else get to do? I'm especially perplexed by rogues. What could they be doing that's even remotely we cool?

  2. #2
    Rogues: SI:7 is acting out of control, with Mathias Shaw feeding false information to Anduin and trying to force him to go on all-out war with the Horde. Find a message from a dead Amber Kearnen that's encoded. After long de-coding mission, find out that Mathias Shaw went missing at the Broken Shore, and its revealed the one in Stormwind is Detheroc. You rescue the real Shaw with Taoshi and Marin Noggenfogger and then under the guise of darkness, sail into Stormwind Harbor with Grand Admiral Tethys and defeat Detheroc.

    Warlocks:
    Reform the Council of the Black Harvest by saving all the members. In the process enslave the Eredar Twins, a deliberate spit in the face to Mephistroth, who used them to curse one of the council members.

    Hunters: Deal with powerful beasts on the Broken Isles being corrupted by Fel. Find a particularly viscous Felhunter. Turns out to belong to Hakkar the Houndmaster, who is behind the corruption. Find and kill him.

    Shaman: Reform the Elemental Lords. Convince Neptulon to help you. Save Thunderaan from Thunderfury (Take it from the body of a dead adventurer on the Isles) and resurrect him as the new Elemental Lord. Help Therazane from a resurgent Twilight's Hammer, who have somehow found new Twilight Dragon eggs and are being led by Sinestra's daughter. Help calm down the Firelands and establish a new Firelord.

    Death Knights: Create a new Four Horsemen from Nazgrim, Thoras Trollbane, High Inquisitor Whitemane and Tirion Fordring. That last part goes wrong and Darion dies attacking Light's Hope Chapel and becomes the Fourth instead.

    Demon Hunters: Assemble the Illidari after their imprisonment in the Vault of the Wardens. Take the Fel Hammer right to Niskara and fight Caria and Varedis Felsoul, two Demon Hunters who have turned traitor. You kill them and basically burn Niskara to the ground, permanently killing all the Demons you fight there. Kil'jaeden watches on in amusement as Caria and Varedis beg him to save them as they die. Also try and fail to find Illidan's body.

    All the ones I'm aware of. Some others I know some things about:

    Mages: Deal with corruption from within the Kirin-Tor. Archmage Vargoth is potentially a traitor as he's been researching into Nightborne Soul Magic.

    Paladin and Priest: Save Netherlight Temple from Balnazzar and his army. Get saved at the last minute by a deus ex Army of the Light contingent led by Lothraxion, a Light-Dreadlord from the future who may or may not be the purified version of Loramus Thalipedes, who had taken over the body of Razelikh during the Blasted Lands quest in Cataclysm.
    Last edited by KrazyK923; 2016-07-13 at 12:11 AM.

  3. #3
    Deleted
    Quote Originally Posted by KrazyK923 View Post
    Rogues: SI:7 is acting out of control, with Mathias Shaw feeding false information to Anduin and trying to force him to go on all-out war with the Horde. Find a message from a dead Amber Kearnen that's encoded. After long de-coding mission, find out that Mathias Shaw went missing at the Broken Shore, and its revealed the one in Stormwind is Detheroc. You rescue the real Shaw with Taoshi and Marin Noggenfogger and then under the guise of darkness, sail into Stormwind Harbor with Grand Admiral Tethys and defeat Detheroc.

    Warlocks:
    Reform the Council of the Black Harvest by saving all the members. In the process enslave the Eredar Twins, a deliberate spit in the face to Mephistroth, who used them to curse one of the council members.

    Hunters: Deal with powerful beasts on the Broken Isles being corrupted by Fel. Find a particularly viscous Felhunter. Turns out to belong to Hakkar the Houndmaster, who is behind the corruption. Find and kill him.

    Shaman: Reform the Elemental Lords. Convince Neptulon to help you. Save Thunderaan from Thunderfury (Take it from the body of a dead adventurer on the Isles) and resurrect him as the new Elemental Lord. Help Therazane from a resurgent Twilight's Hammer, who have somehow found new Twilight Dragon eggs and are being led by Sinestra's daughter. Help calm down the Firelands and establish a new Firelord.

    Death Knights: Create a new Four Horsemen from Nazgrim, Thoras Trollbane, High Inquisitor Whitemane and Tirion Fordring. That last part goes wrong and Darion dies attacking Light's Hope Chapel and becomes the Fourth instead.

    Demon Hunters: Assemble the Illidari after their imprisonment in the Vault of the Wardens. Take the Fel Hammer right to Niskara and fight Caria and Varedis Felsoul, two Demon Hunters who have turned traitor. You kill them and basically burn Niskara to the ground, permanently killing all the Demons you fight there. Kil'jaeden watches on in amusement as Caria and Varedis beg him to save them as they die. Also try and fail to find Illidan's body.

    All the ones I'm aware of. Some others I know some things about:

    Mages: Deal with corruption from within the Kirin-Tor. Archmage Vargoth is potentially a traitor as he's been researching into Nightborne Soul Magic.

    Paladin and Priest: Save Netherlight Temple from Balnazzar and his army. Get saved at the last minute by a deus ex Army of the Light contingent led by Lothraxion, a Light-Dreadlord from the future who may or may not be the purified version of Loramus Thalipedes, who had taken over the body of Razelikh during the Blasted Lands quest in Cataclysm.
    Good info!
    So just missing Warrior, Priest, Paladin, Druid and monk.

    Warlocks for sure are getting all the good stuff by the looks of it.

  4. #4
    Pandaren Monk Azahel's Avatar
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    From what I saw on beta, warriors are trying to make the ulduar guys make peace with Odyn and other ulduar related stuff.

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