Originally Posted by
Kryos
You mean the death of tactics in dungeons? The 13 months content drought? The ultra boring set designs and lazy trial of the crusader "raid"? Or the lack of variation? Or the way the butchered Nax40 into a welfare epic raids with no difficulty at all? BC had many problems, but WotlK was not "factual superior". It was the start of the casual raiding and heroic dungeon format and the first expansion where subs stopped climbing. Yes, the story was great since it was the climax of the warcraft 3 and vanilla story arc, but that alone does not make an expansion superior. WotlK had great things, Ulduar was just awesome, but it also had many flaws and some where even the beginning of something we see now full blown in WoD.