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  1. #41
    They should update the leveling zones somehow. Too much of the questing refers to shit that's no longer relevant. I personally loved what they did with Cataclysm and would welcome a new revamp.

  2. #42
    Deleted
    0123456789
    Last edited by mmoc66337a3447; 2016-11-05 at 10:05 AM.

  3. #43
    But not full zone revamps ever again.
    Considering that the revamp was posted by the devs as what put their team behind resulting in cutting a lot of launch content for Cata, the devs best avoid such a heavy task or else risk another Cata.

  4. #44
    Terrible idea, all that will result from this is massive resources put into revamping old world content and end game content getting the short end of the stick. As was the case with Cataclysm. No thanks.

  5. #45
    Quote Originally Posted by rda View Post
    I think what they did to Sunken Temple is a complete travesty
    Please the old Sunken Temple was Go up and down, Go up and down, Go up and "Wait have we not done this exact same shit before already." down. Then drop down to the decent part of the dungeon.

  6. #46
    as long as it involves destroying all of northrend and granting anyone who reach lvl 69 insta lvl 80, im game

  7. #47
    The Patient Rarespawn2012's Avatar
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    I think unless they have a standalone expansion as a relaunching point for enw comers and returning players that invovles a total questing reboot, the game will always feel slightly disjointed.

  8. #48
    No. We saw what happened in Cata, the launch raids suffered for it.

  9. #49
    Quote Originally Posted by Aeluron Lightsong View Post
    Ideally yes but it would take far too many resources.
    Pretty much that.

  10. #50
    Would be very cool if they left a permanent mark like they did in ashenvale. It only makes sense really.

    - - - Updated - - -

    Quote Originally Posted by rda View Post
    No, it was bland. It added convenience, yes, and it pimped up some zones which were relatively empty, and there is value in that, but it's not much value. It's frequently questionable value, too, ie, I am fine with new Azshara, but it replaces old Azshara which I liked a lot, I liked old Thousand Needles much better than new ones, I think what they did to Sunken Temple is a complete travesty, etc.

    Seriously, I quested through all of the 1-60 zones three months ago doing all quests and it was surprising how bland, uninteresting and uninvolving the new quests are. It's the old quests that somehow survived or got transformed a bit that evoke some emotion (of the kind of "ah, I remember you, old buddy, I was here 9 years ago"), new quests absolutely don't.
    It doesn't really matter if you found it excitingredients or bland. It was mandatory. It could have been better for sure but we can't go 12 years and expect so few Quests and such outdated stories to continue. If anything we need another update. Zones like desolace and epl would be cool to advance further.
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  11. #51
    Only if it includes new assets. Staring at those 14 year old trees in Westfall

  12. #52
    Deleted
    I wouln't mind but I don't see any particular point in revamping the 1-60 experience again. If anything they should make some new/alternative level 58-68 leveling as Outlands is horribly outdated and thus the "worst" questing experience.

  13. #53
    Yes and No, I do not think we want to do another world shattering event.. However, after we defeat the Legion and Void Lords.. and people wanted more WoW... it could be cool to do a "20-30 years later" thing and show the world healing and more at piece. Blizzard could then re-do the questing experience and setup new threats to the world. You could also see an older King Anduin, and Thralls kid. (along with new characters) Though instead of re-doing all of the zones and then on top of that adding new "high level" areas. I would make the world scale using the new tech Blizzard developed for Legion. This way the new content could be for new players (1-60) and high level characters (110-120 for example). This would be more of a soft re-boot... but it would also be cool to take everything back down from epic world ending threats.. to a slow build to new villians and stories. Just my thoughts tho.

  14. #54
    Deleted
    How about a Cataclysm that removes Jaylock from the new world?

  15. #55
    I'd like to see Azeroth get hit with the big RESET button and get re-originated back to its pre-sundering shape. I think that would be a really positive change and would allow Blizzard to use their honed skills and talents to remake Azeroth into a much more consistent, beautiful, and coherent world, rather than the hodgepodge of weird colors and geography that we have today. As it is, Azeroth is kind of a mess right now. Cataclysm may have improved the overall quest design and flow of many of the old world zones, but it also permanently temporally rooted those zones to the post-cataclysm time period, which we're well beyond and which wasn't a particularly great time for the lore, anyway. I also didn't like many of the aesthetic changes these zones received. Cataclysm was WoW at its goofiest and most irreverent, and that's now permanently reflected in the zone revamps, which I think was very shortsighted of the developers at the time. Westfall will always be the CSI Miami and, for some reason, tornado swept zone. Azshara is just goofballs. Thousand Needles is a swimming pool. Ashenvale is half burnt, half hacked down. Desolace ... isn't. Some people may have enjoyed those changes, but I wasn't one of them.

  16. #56
    Deleted
    I am SO enjoying this re write of history where Cataclysm was a "good xpac man", when it was the point that this game took a major turn for the worse. Whatever shit you have to say about MoP or WoD, those expansions still suffered from the idiocy that Cata brought to the table.

    The revamp was shit, because it put players on a predictable train of sight-seing, rather than being a pick and chose quest experience that the game originally had. They wasted tons of ressources doing that and how many of you have even completed a single Cata revamp zone bar the 1-15lvl to start spamming dungeons?


    Blizzard might have pornography in Desolace, Feralas, Badlands plastered all over those zones and nobody would ever know, because nobody has stepped a foot there in years.

  17. #57
    Cataclysm's endgame was bad, it's levelling revamp was good.
    It's the fact that the revamp drew so many resources away from the endgame that made it a bad expansion.

  18. #58
    Quote Originally Posted by KrazyK923 View Post
    Then how do they honor it? Just because they didn't do the thing you personally wanted?
    Huh. Didn't see the notification for your response.

    Anyway.

    Vanilla had moving stories such as the tale of Tirion and his son Taelan. Cataclysm gave us... references and dead memes.

    Vanilla did really well at pacing, and gradually introduced bigger threats for the new player to acclimate to. Think RFC with the felguard boss, he was often the first of those for players to fight.

    Cataclysm threw that out the window, and now we're killing black dragons at -20 and slaughtering armies in those tired turret quests.

    Entire zones were dedicated to single jokes that wear out their welcome way before it's over. Rambo, CSI, and Indiana Jones referencing comes to mind.

    Blizzard was good at making worlds feel believable despite the innate ridiculousness. There was a balance struck. Cataclysm threw that out the window.

    - - - Updated - - -

    Quote Originally Posted by Aeluron Lightsong View Post
    Well lava is part of the destruction in the game. That's not a bad thing.
    Then the premise was shoddy.

    Look at the zones affected. They're just ruined. Barrens, Ashenvale, etc..

    Barrens especially with the SoO elements lingering for some reason.

    Vanilla zones were very well designed for alluring new players. Ruining the zones' aesthetic went against that line-of-thought.

    But remember, Cataclysm was supposed to be the hardcore expansion.
    Last edited by Wewlad; 2016-07-14 at 10:25 PM.

  19. #59
    Oh dear god, I remember Uldum and Redridge Mountains now again. These places were so full of shit because of those stupid references.

  20. #60
    lol Vanilla had good pacing.

    As somebody who actually played then (I'm not sure if you did by that comment), the pacing was a slug's pace. It was SO fun fighting murlocs at level 50. What a narrative challenge.

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