Hey everyone,
I have leveled a few classes to 110 on the Beta (important note: all of them premade chars starting at 660), and the disparity between leveling as another class (DH havoc, Feral druid, Outlaw rogue) and mage (fire/arcane) is just rediculous.
As a DH, you can easily pull 3-4 mobs, kill one, a soul spawns and you heal back to full (same for feral druid with resetting tiger's fury).
As a mage, if I accidently pull 3 mobs, I need to blow all cd's (Combustion/dragons breath etc) or I'm dead.
Moreover, if I pull more than 1 mob at a time, i'll have to stop and drink in between mobs.
Admittedly it got a bit better at the higher levels when I got more gear (108+), but it was still not even comparable to the melee classes I've levelled.
As a mage, I need to be carefull of what i pull, as another class, I pull as much as I can.
This is especially annoying because it slows down the levelling so much compared to other classes. I have not levelled a mage starting at 730 or so, but even then I can imagine it being slower.
Playing a mage in a group is fun, but solo questing is just an absolute pain. Is this way better for frost compared to fire?