I doubt it
I finished the order hall quests. The dagger looks better on you than what you see before. I have 75% chance to get a SA when my VT crits, feels good man.
I love the look of our order hall gear.
Then I got ganked by a rogue and I remembered how miserable our survability is.
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Homophobia is so gay.
I'm so ignorant to the questline. I'm on the lumenstone/gathering items/world quest part. What's after that?
And way to get brought back down by that sneaky little rogue. I HATE how much they nerfed Dispersion dmg reduction and then baked that heal into our artifact to compensate. no like.
oh damn it sucks man :/
After that you have to defend the order hall against the legion invasion and then it's a bunch of talking to alonsus and you're done
- - - Updated - - -
I have a problem. I finally decided to do the other artefact quest but... Faol disappeared from the order hall... what do ?
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Homophobia is so gay.
Hey ppl, 2 questions here:
1) Is alchemy trinket any good? Was going to make one for my holy priest. Wonder whether it's ok for shadow or should i just stick to +int +haste from world quests.
2)How much of a damage increase is call to the void? I've taken MH and started going towards CttV, but now i wonder whether it's worth taking asap or spending ap to get first golden trait in holy artifact.
Thanks.
hey one question what is about the t18 2 peace bonus to mindbender. is it worth useing it as lv 110 ? you only lose a few hundred int and some secondary stats for an almost permanent mindbender. Is it recomended to replace the pre legendary ring which gives +15% Int for 10 seconds ?
A general question about how "l2p" a shadow. I'm currently around item level 798 with 15% haste, 20% crit and 35% mastery I know that I should aim for way more haste but RNG is giving me a hard time. What amount of time should I be able to spend in void form/how many stacks of lingering insanity should I have after I leave void form? Currently I end up with something between 17 and 30 while the average seems to be around 20-24.
And a question in regards to boss fights: Should I hope into void form asap or should I rather try to get a high amount of stacks of lingering insanity and only pop into void form if it's save to get higher number/the same amount of lingering insanity - to at least have the haste buff up for a decent amount of time?
At last ... does anyone else have considerable issues with multiple worlds mobs? I feel like most mobs I engage take a rather long time (in comparison to other classes I see that pull multiple mobs at a time) and if I try to take on multiple mobs (>2) I'm pretty guaranteed to see that ghost healer again.
I'm not sure which game you're playing or I'm just running different content (normal dungeons/WQ) and there is no chance/very little to get warforged/titanforged?
With all the stuns, knockbacks and more I don't really feel like I'm melting anything except for my WASD keys. At least that has been my experience so far.
Not sure I quite follow @Atwaru : you can't get stack of lingering insanity outside of voidform. So yeah you enter VF as soon as possible since the damage increase is quite large (access to void bolt + mass hysteria + void torrent + the damage buff + stacks).
Now you won't enter voidform on a trash mob or a boss if you know that the mob will die 2 sec into VF or if the boss is going to go into an invulnerability phase or something.
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Homophobia is so gay.
When doing Dungeons should i be using Shadow Crash or Minderbender? I ask because not every group waits for talent switch. And for all i know mindbender does more damage on trash then Shadow Crash single target :P
Yes, of course you need to enter it at the start of the fight to build up those stacks of lingering insanity. But a normal boss fight lasts longer than a single void form phase. I'm a bit unsure whenever I should try to get into void form asap again or whenever I should carefully time it and just be content with the stacks of lingering insanity until I can safely get back into void form again (e.g. not such much running around). From your second paragraph I guess it's the second option.
As an example (just a theoretical one):
The the boss fight consists of 3 parts (1. Stand still damage, 2. Run around dodging things, 3. Stand still damage). Should I enter VF shortly before phase 2 to get in some casts (say 2 blots and in phase 2 none) or should I rather wait until phase 3 starts and just be content with the LI for phase 2.
The more I think about it the more your answer is the only one that makes sense.
You always want to enter VF as soon as possible tbh.
Now don't use Void Torrent if you know there will be a lot of movement but being in voidform enables you to get void bolt which is instant so it helps your dps (since you can cast it while moving).
I think the only boss where you might not want to enter VF asap is Cordana when she uses her SO DAMN ANNOYING shield that reduces all the damage she takes, so keep your insanity and pop voidform when the shield is down.
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Homophobia is so gay.
I'm playing the same game you're playing. My group for mythics got a lot of WF/TF pieces. Just wanted to know if everyone was seeing the same or if RNGeesus was in my favor.
And with the knockbacks and tuns you just have to learn the encounters. like holding VoiT till after that knockback that Smashspite in BRH does. Properly playing around shitty ranged mechanics will always be a huge contribution to your DPS.
@Ilir thanks.
@justflayin thanks too. I didn't want to sound rude but gee RNG luck ... it took me until invasions to get the "Needy" achievement.
I was in Blackrook Hold and hit a huge trash pack with Shadow Crash and Xal whispered 'did you enjoy that?'. Made me laugh having read your post earlier. And, uh, yes Xal, I did enjoy it! I just wish I could do it more often.
Now that I've got through my strop about how low the numbers are on trash, I'm finding the spec a ridiculous amount of fun.
Does anyone know what the best neck enchant is for S2M ?