It doesn't even make sense lore wise. Casting spells drives you insane. Not the spell hitting the target.
Void bolt generates insanity on cast wtf are you people on about Oo
It ignores such insignificant forces as time, entropy, and death
I stated that crit doesn't scale ludicrously as others believe specifically because of the haste ceiling. It's still our best stat next to haste, but its gain in insanity is nowhere near the benefit haste gives.
This is true. You do need more base haste in order to reach 100 stacks, but what about any point past that? If you stack haste, before you reach your 100 stacks you will be having wasted haste that could be crit for the remainder of your Surrender. Since we can always hit 100 stacks in Legion during execute with VTor, any excess haste we have while Surrendering is a wasted stat during our highest damage potential point, and crit is a way better stat at helping us last past the haste softcap.
I'm not sure if haste "drops off sooner" past the nerf, and I questioned this myself, but I do know that if you can reach 100 stacks (which you should be able to), our base haste breakpoint is the same now as it was pre-nerf.
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We have also been looking at StM in a vacuum... where its use is exactly one fight and we try to game the max length of it as much as we can. Come Legion this will not be the case and we must consider how detrimental it would be to be having only ~25% haste for an entire encounter, whose benefit only plateaus when we Surrender to 100 stacks.
It might be that, regardless, we stack haste > crit because the majority of the fights we will be w/o StM and therefore LotV stat weights are better for us, and the small loss of Surrender length with haste overcap doesn't outweigh the difference of our average VF uptimes before that point with stacking haste instead of crit.
Last edited by Ryeshot; 2016-08-22 at 04:12 PM.
For alt spec Shadow, what's the best use of 13 trait points? I know Shadowy Insights is good but alternatively, could head to Sphere of Insanity with solid damage talents the whole way.
Shadowy Insight? Do you mean Sinister Thoughts?
Don't take SoI early. Its current iteration is easily our worst gold trait, and may be worse than certain non-gold ones.
Last edited by Ryeshot; 2016-08-23 at 04:33 AM.
Hey guys, nice to see all of you again
Played Shadow in prepatch, and discovered with a great surprise that on pull our full bar of insanity turns into fucking 20 for some reason. I've read through all of the patch data and hotfixes and found nothing about it. Are we once again being denied of a on pull burst or this is just a bug?
No more time wasted in WoW.. still reading this awesome forum, though
It's intentional. It was implemented so we don't "need" to start a fight with full Insanity to play properly. The same was done for elemental/enhancement as well regarding Maelstrom Power, and iirc it also applies to Soul Shards for warlocks or indeed any spec with a built up resource.
No problem! You could give it a try I guess, haha. I do think it's a decent change though, it was pretty annoying having to save Orbs from trash/build up Orbs on dummies before pulling any boss in HFC.
No more time wasted in WoW.. still reading this awesome forum, though
Yes it does. And I don't think it resets if you already in VF before the pull, I think thats part of why this is the thing, correct me if I'm wrong.
And even if it resets it is in the calculation with the MB and VB exactly on pull and you are already in VF at that moment.
So we are less than a week away from Legion. any plans on updating the first post with the optimal artifact path to follow? Or should we seek info somewhere else?