So I've been out of the loop of Beta for a few weeks now, I played Alpha for a while and at that point, the Follower missions did not award any significant amount of gold. Certainly not worth building up 12 Class Halls and collecting each day, as was the case in WoD.
Now I find that we suddenly have missions that award 1-2k, even more than epic World Quests (!), and I'm deathly afraid of them not putting them on accountwide cooldowns.
To clarify: in WoD you could farm insane gold "passively" simply by having the right garrison setups on multiple characters. It was nerfed later thanks to changing the internal mission respawn timers to accountwide from character-by-character, but it was still a decent source of passive income.
IF gold missions in Legion are back to char-by-char basis we will be back to square one. People like me with too much time and 12 characters will gain a massive, massive cashflow advantage and inflation will skyrocket - again.
Can anyone running multiple characters in Beta confirm whether we have shared or individual internal respawn timers for gold missions?
UPDATE:
After dabbling a bit more myself and asking around a lot in Beta it seems that the fears were unfounded.
Apparently the high yield gold missions are very rare, sometimes one doesn't even get any gold missions at all on one day, and most are low yield around 150-200 gold.
It seems gold value will be safe in Legion.