Originally Posted by
psyquest
some people seems to not have ever played an rpg
classes have strenght and weaknesses. You choose classes knowing this which allows for balanced groups to covers each others weakness and brings in each strenght to defeat an encounter.
Currently blizzard has come back, removed mobility for DKs and stated it is the class weakness bla bla. So ok this is the class weakness, what reason beside class fantasy do we play this class:
is it more durable?
do it heal more than other melee
does it have unique utility
does it bring more dps
These are valid questions because other melee do as well if not better dps than DKs while having superior mobility. And here lies the problem and the point people are making in this thread and obvious trolls or blind people refuse to understand.
nb: I honestly believe that blizzard will almost certainly nerf DKs more so as we end up yet again in the middle of the pack and keep our mobility as is. I have had way too many experiences with knee jerks nerf reactions to not expect one yet again. clawing shadow was a reminder.