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  1. #1

    Nerf Nerf Nerf Nerf Nerf...

    I'm a sad DK but maybe this will cheer you guys up as well.
    Hopefully DH's get the nerfs next.

    Side note the nerfs that are annoying me the most.
    The recent changes to blood (why???)
    Across the board we need better mobility not less.
    Buff Unholy overall damage.

    Last edited by Karthius; 2016-08-16 at 09:43 PM.

  2. #2
    I am Murloc! Phookah's Avatar
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    Quote Originally Posted by Karthius View Post
    I'm a sad DK but maybe this will cheer you guys up as well.
    Hopefully DH's get the nerfs next.

    whats this have to do with anything?

  3. #3
    Warchief Freedom's Avatar
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    Thanks for the oldschool, but ugh... that flashing. Just... WHY?

    On the actual nerfs - I think the Red Thirst change was probably because of the legendary belt. I am not sure why they didn't nerf the item rather than the talent, but whatever.
    Quote Originally Posted by Scrod View Post
    Ok, I give up. This is pointless.
    Many Multitudes Online Constantly Harping About Minor Problems
    FIRE GIVES ME BIGGER BLOOD SHIELDS

  4. #4
    D: We are just this month's flavor I guess. I already ragged on twitter and the official forums. and by rage I mean leave player feedback which most likely will be ignored.
    So I figured why not watch a video with the fellow community and laugh the tears away...

  5. #5
    Actually DH vengeance got buffed.

    Soul Cleave healing increased by 22%.
    Fel Blood (Mastery) now increases the physical damage reduction granted by Demon Spikes by 12% (was 8%), further increased by Mastery (always 1.5x as much as before).
    Soul Carver now has a 40 sec cooldown (was 60 sec).

  6. #6
    Quote Originally Posted by Freedom View Post
    Thanks for the oldschool, but ugh... that flashing. Just... WHY?

    On the actual nerfs - I think the Red Thirst change was probably because of the legendary belt. I am not sure why they didn't nerf the item rather than the talent, but whatever.
    Is the red thirst change a nerf or a buff? You now get a 3 second reduction per 18 spent. opposed to 2 second for 20 spent; I might be missing how Red Mist works. Everything else is a nerf for the most part. That Hearstrike nerf is a little rough for not being in any real testing on live at max level yet. Poor heart strike.

  7. #7
    Warchief Freedom's Avatar
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    I am pretty sure it was 2sec for every 10 spent. They should shift some damage from Bloodboil to HS - it's a free attack on a 6 sec CD that does more of our damage with 2 charges. Seems like a better target to me.
    Quote Originally Posted by Scrod View Post
    Ok, I give up. This is pointless.
    Many Multitudes Online Constantly Harping About Minor Problems
    FIRE GIVES ME BIGGER BLOOD SHIELDS

  8. #8
    Quote Originally Posted by Freedom View Post
    I am pretty sure it was 2sec for every 10 spent. They should shift some damage from Bloodboil to HS - it's a free attack on a 6 sec CD that does more of our damage with 2 charges. Seems like a better target to me.
    ahh the Blue post has it labeled as was 2sec per 20.

  9. #9
    Deleted
    Let's nerf DK's and leave Fire Mage's as they are.

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  10. #10
    Are you new to DK?

    Always get nerfed in every expansion prepatch.

  11. #11
    Quote Originally Posted by Karthius View Post
    Buff Unholy overall damage.
    Uhm and frost? lol

  12. #12
    Quote Originally Posted by Hctaz View Post
    Uhm and frost? lol
    They fine lol. They need better healing.

  13. #13
    Quote Originally Posted by Karthius View Post
    I'm a sad DK but maybe this will cheer you guys up as well.
    Hopefully DH's get the nerfs next.

    Side note the nerfs that are annoying me the most.
    The recent changes to blood (why???)
    Across the board we need better mobility not less.
    Buff Unholy overall damage.
    Unholy needs a buff?are you kidding?

  14. #14
    Stood in the Fire UR1L's Avatar
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    They should shift damage from Frost to Unholy!
    Quote Originally Posted by The Elder Scrolls III: Morrowind
    There is no point being part of history if you're too ignorant to understand it.

  15. #15
    Quote Originally Posted by UR1L View Post
    They should shift damage from Frost to Unholy!
    Keep talking like that Blizzard will soon offer you a job.

  16. #16
    Quote Originally Posted by Darktbs View Post
    Unholy needs a buff?are you kidding?
    And where have you been the last 2 months? UH received one nerf after the other from Dark Arbiter to Clawing Shadows and went from Top tier dps to midtier (where DKs belong if you ask blizz). Our mobility is still nonexistent to this day. Utility is gone since 7.0 anyway since doublegrip is useless in most raid situations (especially if you take a look at the EN/NH encounters) and soaking with Corpse Shield is like nonesense if you regard the fact that there will always be a rogue who can cheat death shit (which is much more efficient and safe).

    The only thing we are good for in dps is prepull shenanigans 20 sec bosskills with DA and ring right at pull. Or long-living, clumped-up adds (which don't exist anymore in this tier at least if you have a half decent guild).

  17. #17
    Quote Originally Posted by Panetale View Post
    And where have you been the last 2 months? UH received one nerf after the other from Dark Arbiter to Clawing Shadows and went from Top tier dps to midtier (where DKs belong if you ask blizz). Our mobility is still nonexistent to this day. Utility is gone since 7.0 anyway since doublegrip is useless in most raid situations (especially if you take a look at the EN/NH encounters) and soaking with Corpse Shield is like nonesense if you regard the fact that there will always be a rogue who can cheat death shit (which is much more efficient and safe).

    The only thing we are good for in dps is prepull shenanigans 20 sec bosskills with DA and ring right at pull. Or long-living, clumped-up adds (which don't exist anymore in this tier at least if you have a half decent guild).
    Calm down. Melee in general is rather "meh". You're either a rogue or you play ranged. This is nothing new and if you're still playing WoW this should be something you love.

  18. #18
    doesnt this mean DKs are strong at max level?

  19. #19
    Quote Originally Posted by Aggrophobic View Post
    Calm down. Melee in general is rather "meh". You're either a rogue or you play ranged. This is nothing new and if you're still playing WoW this should be something you love.
    I wasn't actually ranting, just a little salty because of blizz's mindset towards DKs in particular. And yeah, either play rogue or go f**k yourself is what blizz is doing for quite a while now.
    The safest bet is to play either that or just ranged, mage preferably, as sad as this may be.
    Blood nerfs don't help either, blood plays like a giant pile of crap atm, but it performs well. Now we get our dps AND mitigation nerfed and should be on par with other tanks (aoe dps might be a bit better due to BB doing nice dmg) while still having this horrendous playstyle.
    Or to sum it up: screw DKs.

  20. #20
    I read all this stuff, but what I see in game is that the player still matters more than the spec.

    "I Am Vengeance. I Am The Night. I Am Felfáádaern!"

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