Page 2 of 2 FirstFirst
1
2
  1. #21
    Quote Originally Posted by Shadochi View Post
    Yeah but with every level past 100 that will be dropping, having 30% haste now doesn't mean you'll have it on 110 too, heck probably hitting 101 will drop it a bit
    No, you will have 30% at 110 in blues.
    Quote Originally Posted by Endus View Post
    which is kind of like saying "of COURSE you can't see the unicorns, unicorns are invisible, silly."

  2. #22
    Quote Originally Posted by Raiju View Post
    No, you will have 30% at 110 in blues.
    Yeah, I heard something on the lines that fresh 110s start with higher base stats but won't get ridiculous amounts from gear, that way classes that depend on stats like crit to be good will start off with a decent amount and they won't get something insane like 90% crit by the end of the expac or something along the lines of that. Usually, soloing at the start of the expac can sometimes be harder than at the end of the previous one. I know that some bosses were harder to solo at the start of wod compared to how they were at the end of MoP. Perhaps this change will make that different.

  3. #23
    Deleted
    Quote Originally Posted by Alopex View Post
    Hasn't for quite a while
    it still requires a priest to mc a guard to put debuff on slagg mobs to remove the 99% dmg reduction

  4. #24
    Herald of the Titans Advent's Avatar
    15+ Year Old Account
    Join Date
    Oct 2008
    Location
    The Other Side.
    Posts
    2,988
    Quote Originally Posted by Justin-Sane View Post
    tot and msv are a complete joke right now
    For who? O.O

  5. #25
    Quote Originally Posted by Advent View Post
    For who? O.O
    for pretty much every class in the game with invasion gear or higher. I am talking about 10 normal though. Obviously higher difficulties will require more gear/skill or specific classes.

  6. #26
    Tried to solo BRF/HFC and Highmaul on my 850 DH.

    HFC Can't get past hellfire assault (too much movement resulted in cannon getting destroyed)

    BRF Oro was a doddle, but the Hans'gar and Franzok fight ended up with them resetting.

    Highmaul. Butcher can't be done unless you can kill him in under 49 seconds (time it takes to get 6 stacks of debuff and instantly die)

  7. #27
    Quote Originally Posted by cyrisela View Post
    it still requires a priest to mc a guard to put debuff on slagg mobs to remove the 99% dmg reduction
    This.

    We were fooling around with the guild in BRF mythic for transmogs. We had to stop at Blast Furnace because the 99% dmg reduction on the slag mobs AND primal elementalists still exist. There is a blue saying they hotfixed this but they didn't, it is actually even worse than before because it seems the spawnrate of the security guards was nerfed into oblivion (we waited like 60 seconds for one to spawn).

    The entire encounter is buggy, same goes for Hans and Frans (get all phases at the same time due to high dps).

  8. #28
    Deleted
    Quote Originally Posted by Celestraza View Post
    This.

    We were fooling around with the guild in BRF mythic for transmogs. We had to stop at Blast Furnace because the 99% dmg reduction on the slag mobs AND primal elementalists still exist. There is a blue saying they hotfixed this but they didn't, it is actually even worse than before because it seems the spawnrate of the security guards was nerfed into oblivion (we waited like 60 seconds for one to spawn).

    The entire encounter is buggy, same goes for Hans and Frans (get all phases at the same time due to high dps).
    hans and frans with high enough burst you can get them dead or lower then 15% at which they dont die smart stampers anymore.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •