Originally Posted by
Darleth
Personally speaking: we're lacking too much that other classes have baseline or via talents.
Our Mobility isn't that great (Feral Lunge having a huge CD, Spirit Walk is a decent sprint, Ghost Wolf cant be slowed below 100% - but you cant really deal damage in that case and not be slowed), our burst is decent (Doom Winds + Wolves add a ton of stuff; I guess Ascendance will also be baseline for PvP since it adds some damage on range because roots are bad mkay) and our survivability took a BIG hit (No wolf-heals, Healing Surge is good, Astral Shift is bad). Also the ramp up time gets shit on by being rooted in place or slowed into oblivion, since our only ability to slow comes from either a talent or frostbrand; Frostbrands initial cast doesn't work like Frost Shock and that makes it pretty much useless to use it on range - I truly hope they give it a range slow component. A permaslow in melee is fine, thats basically what warriors do too nowadays.
They're getting some good talents via PvP, but I dont think its enough really. I think in a 3v3 team you might be fine, depending on your partners. In 2v2 though, I'm not so sure.