Prove to me they have honored their statement, you're here belittling me asking me to state and back up what I say. Lets hear it. Prove their comment that play style choice exists outside of demon blades vs demon bite. Momentum vs Nemesis.
Here's my other problem though. Demon speed grants us 2 charges of fel rush, so a defensive is connected to an offensive for our highest damage ability in AoE that isn't on a large CD? Seems odd, since when does any other DPS at this stage, have that drawback or you could look at it as a positive? Wouldn't they add extra functionality to fel rush into our artifact tree that isn't tied to another ability.
If the class is such a mobility focused class, why does none of our artifact tree except for one trait, point to mobility? One of our golden traits actually promotes a required stationary ability. If the class was so mobile, why isn't eye beam something you can channel while moving?
If they were forcing mobility down our throats, why is mastery not optimized to be our best secondary? Why is crit our best? You'd think if mobility was the aim of the spec, making mastery give us extra move speed, you'd think that'd be our primary stat, but it's not.
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Spreading carrion plague? Better hope none of the melee strafe in front of you as you fel rush.
You just want all DH's to be the same, don't you? I still fail to see why talents exist with your type of thinking. You might as well have every talent baked into our tree and call that fantasy.
What is a play style choice anyways? I mean not that I'm asking you, you probably haven't the slightest of clue. I assume your response would be "Something something, class fantasy."
I'd also like to add, gutting means removing.
Nerfing fel rush damage and giving you a talent that increases it's damage a substantial amount to make it a rotational ability, thus not requiring others to use fel rush, is not gutting. It's giving more choice. The fantasy can still exist, if you so choose. The class fantasy of a demon hunter is a mobile, agile and quick class. Mobility can still be achieved, but it does not have to be achieved as a rotational requirement to meet that fantasy. That is a fantasy you want. Pushing momentum ahead of other talents is not a fantasy blizzard wants, It's a playstyle they offer. I could argue many things about fantasy that does not just pertain to demon hunter and what blizzard said they were aiming for.
In short, fel rush does not need to be a rotational ability for everyone, and it does not gut the fantasy if it is not given as one. I still fail to see why play style choice is bad, if it doesn't affect you.