The problem with mages right now is RoP hands down. For some people it may be a L2 play issue, but for me it is not. It is also not a gear issue, as I'm 850 IL, 869 wep, working on trait 23. Honestly, I think fireball and Pyroblast could both use a small buff but what would be better is if they just increased the range of RoP by like 2 yards and gave it an extra 2-3 seconds active time. Losing an RoP because of a mechanic or retards running to you with aids like a moth drawn to the flame is just devastating overall to our damage output.
Either nerf the shit out of RoP and buff our baseline or buff the range/time on RoP, or even better give us 2 other talents that aren't completely fucking useless.