Originally Posted by
Spunt
Better than nothing, but this change really only lets locks do what every other classes already can do at the start of a fight, aka, pop our cooldowns.
Not sure why they have Soul shards costs though. Seems like a band aid on a gunshot wound at this point.
Kinds of defeats the purpose of the beta when all these issues (low shard generation, massive ramp up, terrible target swapping) were brought up countless times and yet still allowed to go live. There is reason warlocks are not happy and the Q&A thread was littered with warlocks. Feedback was ignored and discarded and it blew up in their faces, justifiably so.