Fever Clan: Havok
They should just activate that "bad lucky protection" for those without a legendary yet. People who found 1 got to benefit from the increased drop chance for a while before the bug was spotted. Some people have far more legendaries at this point that intended, might aswell let people who were too unlucky to benefit the bug catch up before the order hall trait to equip 2 unlocks.
Nothing was generated artificially. How hard is it for you to understand that? The bug was that the drop rate was changed, not that items were being made. It's not like Blizzard was handing them the legendaries. RNG was still a factor, it's just easier to get them if the drop rate is 0.01% as opposed to 0.001%.
Also, as already stated multiple times by other people, Blizz (and most certainly not the players) will not be able to tell the difference between legendaries obtained from the bonus drop chance versus one that might've dropped for them regardless, like the dude that got those two within the first week that made Blizzard cause this problem in the first place.
Last edited by masterhorus8; 2016-09-16 at 08:58 PM.
9
I have 3 legendaries... I really hope Blizzard fixed this bug so that I'l be he only special snowflake of Blizzard
... no really I'm very srs
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
They probably wouldn't be able to buff the bad luck protection for everyone who doesn't have a legendary, without screwing something else up. Like getting everyone who has 2 their 3rd one also.
I am the one who knocks ... because I need your permission to enter.
Thats incorrect, the players that have not seen a legendary are not important to the survey at all. The reason time is important is because of people who get a 1st legendary and then do not play enough to get the second, which will skew the statistics. Again this is simple statistics, what were your credentials again you tried to flaunt previously?
You're intentionally being obtuse. You even just said right now "dropped", which means that it was not artificially created. THAT is why they can't do much about it. You are just ignoring everything else I'm saying just so you can try to stroke your ego. Have fun with life.
9
ITT people who got two or more legendaries defending why they should get to keep two legendaries and others shouldn't be brought up to par.
A single good legendary can increase DPS by as much as 6-10% for DPS. Pretending this isn't a huge difference is pretty damn ridiculous. Especially as people will have soon enough the ability to equip two of them. This doesn't even factor in extra survivability for tanks and other things. Pretending people with no legendaries are simply bad and using it as an excuse is pretty damn ridiculous.
He is not being obtuse, you are. Drops were increased by a factor of 10 if not more. This means people with two legendaries in at the very least 9/10 cases shouldn't have them. Numbers go up very quickly after that for people with three or more. This is a mistake on Blizzards part artificially increasing the drop rate for people who already had a legendary by a huge margin.
The one who's ignoring everything that is being said isn't him, it's you. They could easily sort this out in various ways and they absolutely should. Because they've effectively broken the game about three weeks into the expansions to a point where it was late BC when you came back after a year of a break in terms of how much of a difference these items are going to make.
And how do you want to go about that? Just take all of the people that have multiple legendaries, put their names in a hat, and pull out 90% of them? If it's so easy for them to do it, then do tell how they could easily fix it without being unfair to the legitimately lucky.
I do agree, most of the multiple legendaries earned were only due to this bug, but not all of them were.
Last edited by masterhorus8; 2016-09-16 at 11:01 PM.
9
Well, there's only really 4 options:
1. Take away the legendaries obtained after the first one.
2. Increase the drop chance of your first legendary.
3. Take all legendaries away and start with a clean slate.
4. Tell your player base to fuck off and do nothing.
But who gave them the loaded dice? Both parties were unaware of it as well.
Regardless of all of this, I'm not sure Blizzard would even be allowed to remove the items from EU players due to some of the funky digital property rights that they have there. Removing everyone elses but leaving theirs would cause even more problems.
9
The concept of Legiondaries has already been ruined for the rest of the expansion.
Their real best options are accept the system was a bad idea even in the best circumstances and just remove the items from the game, or make them so common that every player has their pick of the litter.
People that are lucky with titanforged and gear drops prior to raiding can also have that same difference due to gear. Others who haven't got a useful trinket to drop. People with more time to do world quests for AP, chain running dungeons, etc. There's always ways to buff your character power above others. But people choose to solely focus on the Legendary being the problem due to Lego envy. Btw, I don't have one.
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Essentia@Cho'gall of Inebriated Raiding.
http://us.battle.net/wow/en/characte...ssentia/simple
http://masteroverwatch.com/profile/pc/us/Tharkkun-1222
Best solution imo is to delay the 2 legendary ability and keep everyone at 1 for a longer time.