Nearly every expansion this seems to happen. Tanks do good damage early on, then get out scales as time goes on.
However, this is the first time that ive been forced, as a blood dk, to pursue dps stats (str, haste, crit) over defensive to do my job effectively.
One thing all the dps seem to forget is how their roles and sucess of runs will be affected if tank damage is nerfed way down. Threat will be an issue again (already mechanics which reduce threat on mobs), wipes will occur more often (dps dead = wipe), and gearcheck/speed runs will also be impacted which means tanks may be less likely to gear up and continue running trivial content to help others get geared.
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