No, I'm not kidding. Hearthstone was not intended for strong customizable gameplay that involves deep and drawn out plays or mechanics all of the time like other card games. HS doens't allow you to cycle through specific cards in your deck, graveyard/discard/removed from play pile, was not meant to allow players to specifically interact with choosing cards in the opponent's hand to affect. In general the game was meant to be affected by some player choice, but the smaller deck & hand size, along with massively simpler mechanics compared to Magic, Yu-Gi-Oh, etc implies that a somewhat based rng playstyle was pretty much intended for HS from the start.
So I ask again, why do people hate it so much in HS?
Bear in mind other competitive card games still have their own elements/degrees of rng based play as well so please let's refrain from scapegoating HS as some unique outlier.