Originally Posted by
caetist
I figured I would share from what is being discussed around the campfire.
Believe me or not, I only share to excite your imagination.
From what is spoken, nothing is set in stone.
Two New Races - Ogre, Naga, Dryads, & Murlocs ( They haven't chosen )
New Class - Tinker ( A master engineer, from profession into class )
Mounted Combat - While mounted, Attack speed and Casting time increased by double.
New Armor Type Above Plate
Class level will be increased to 125
This next expansion they are focusing to create the first "PvP" expansion in WoW.
There will a new landmass, including starting zones for the two new races.
Two new major cities that will based on the factions accomplishments. Almost like a garrison, But faction wide.
Like the AQ event, Factions will farm materials needed to upgrade their major city, Towers, Walls, Bridges, Moats, Catapults, Keeps, Barracks, Everything.
They are pretty much making the two major cities on the new land mass, into what warcraft 3 was suppose to be like. Horde and Alliance will start off with basic weak villages, and over the servers time period. Players can create more and more to their factions major city.
PvP Bounties. There will be a auction house like building, that you will be able to place gold bounties on other players. With them bringing an item with proof of victory.
For all you PvE players. There is talk about being able to turn ONE player into a world raid boss once every week. A Random player in the major cities, will have increased size, Damage, and health points. Actually Turning you into a world boss. Complete with a loot table designed for item scaling. Giving players a chance to move throughout the world as a raid boss.
These are just some of the new things you can expect from the new 2017 expansion.