Originally Posted by
ShiyoKozuki
I'm not sure why healers like being immortal.
When I played a healer in WOD I was bored out of my mind if I was against other healers because no one would die and games wouldn't end, bgs were 15 minutes stalemates in the middle 24/7 and it just dragged on and on.
How can you find that fun? Just standing there spamming heals for 15 minutes, not able to contribute to killing because half the healers had no dps/actual CC to assist on killing so they just sat max distance spamming cures for 15 minutes while no one died. How is that fun?
Please explain to me, how you find it fun when no one dies, and you can't contribute to assisting on kills because healing is too strong for your minor DPS to have any effect on assisting of kills.
I don't understand it. The most fun I had on healer was when my DPS contribution and CC mattered(vanilla) because healers weren't healing people and making them immortal, they were just helping them live a bit longer but not through any amount of damage easily with bottomless Mana pools.
The other situation I had fun as a healer was SWTOR at release because any DPS could solo me, but if I was better than them I could kite them and not die. However, while kiting, my team healing was reduced to 0%(Literally) and I could not help teammates at all, but good peels would help. Damage was also high enough and I had enough CC that my CC contribution as a sage mattered, and my skill at staying alive mattered as other healers would just flop over. Games weren't 15 minutes stalemates and people didn't just crossheal and keep everyone alive for 15 minutes, it was enjoyable and people died.
Any situation or game expac or game where healers are immortal games, healing and PvP is not fun for me.
PEOPLE NEED TO DIE IN PVP. HEALERS SHOULD NOT MAKE EVERYONE INCLUDING THEMSELVES IMMORTAL. PVP IS BORING FOR EVERYONE INVOLVED WHEN PEOPLE DO NOT DIE IN ~15-30 SECONDS TO A SOLO PLAYER AND ~5-10 SECONDS UNDER FOCUS FIRE.