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  1. #1

    Legion's professions are a letdown.

    I was a bit excited once i heard that blizzard has a bigger and newer team handling professions this expansions, but once i started seeing stuff from beta, all of this evaporated pretty quickly.

    First thing first -- cooking.
    Everyone has already probably heard about Nomi at this point, this food-burning-good-for-nothing-son-of-a-goat.
    Cooking worked fine all this time, throughout all expansions, be it's reputation gated recipes or currency gated, doesn't matter.
    All those changes simply made cooking more frustrating ( i haven't seen a new recipe for a week already and this is not an exaggeration) and didn't give anything good in return.
    Tasty rng, nuff said.
    The only good thing about legion cooking is utility food (bear tartares and fighter chow, bacon is useless though).

    Next thing is alchemy.

    Functionally, nothing has changed.
    Yet this rank 3 recipes on flasks and potions kinda fuck over people big time.
    Unless you're alchemy/herbing combo, you're excluded from market unless you have a rank 3 recipe.
    To get it, you have to make a lot of potions and flasks, and even then, it's not guaranteed.
    So you can wasted hundreds if not millions of gold and get jack shit in return.
    What was wrong with alchemy in previous expansion when didn't have to deal with rng bullshit ?
    Also, utility potions are complete joke.

    I don't have herbing, but i've still heard people bitching about getting higher ranks for specific herbs.
    Yay for more rng.

    Not rng related, but still -- engineering.

    I'm a big fan of engineering from the very start of me playing WoW.
    I love utility, some quirkiness and overall usefulness of the profession.
    Yet this expac, i can name only two items that has some utility -- rezzing pylon and gunpowder charge.
    That's it, of all arsenal of legion engineering, we get two semi-useful items.

    Just look at other stuff :

    Bandage gun -- heal for 100k health, while tanks have > 3 mil health at this point.
    Bullet dispenser -- too weak and too expensive.
    Auto-hammer -- at this point we have so many ways to repair ourself, that this is simply redundant.
    Gunpack -- a gag item, which is not a toy for some reason.
    Gunshoes -- 30 secs or so 300 percent movement speed mount, not terribly useful considering it's price and limitations.

    Add to this spinal injector that doesn't work in legion (it doesn't scale past WoD) and complete neutering of findle's loot-a-rang.

    So, yeah.

  2. #2
    Quote Originally Posted by Kangodo View Post
    Professions finally feel like professions again.
    I feel like really having to put effort into it, that's a good thing if you ask me.
    This. Going out into the world to actually learn our recipes instead of spam clicking a fucking trainer is way more fun. Also it's not just as simple as get to 800 for most proffs since some require rank 3 patterns which is fine.

  3. #3
    Deleted
    Quote Originally Posted by Jagorath View Post
    First thing first -- cooking.
    Everyone has already probably heard about Nomi at this point, this food-burning-good-for-nothing-son-of-a-goat.
    Cooking worked fine all this time, throughout all expansions, be it's reputation gated recipes or currency gated, doesn't matter.
    All those changes simply made cooking more frustrating ( i haven't seen a new recipe for a week already and this is not an exaggeration) and didn't give anything good in return.
    Tasty rng, nuff said.
    The only good thing about legion cooking is utility food (bear tartares and fighter chow, bacon is useless though).
    I have almost all Legion cooking recipes at rank 2, and a few good ones at rank 3. I'm making tens of thousands of gold per day simply by buying all the materials required from the AH, then cooking +300 and +375 foods for raiders. All of this takes mere minutes, especially since I have my Chef's Hat. RNG, sure, but I'm not sure you're doing it right. Are you putting up the correct work orders?

    Cooking is fine. It's hard to believe you're not exaggerating when you've gotten no recipes from the past 42 work orders. The only reason for that I could believe is that you've been dumb and pumping Nomi up with the same ingredient which no longer can give you recipes.

    Quote Originally Posted by Jagorath View Post
    Not rng related, but still -- engineering.

    I'm a big fan of engineering from the very start of me playing WoW.
    I love utility, some quirkiness and overall usefulness of the profession.
    Yet this expac, i can name only two items that has some utility -- rezzing pylon and gunpowder charge.
    That's it, of all arsenal of legion engineering, we get two semi-useful items.
    You can macro, on any character regardless whether they're engineers or not, the Pump-Action Bandage Gun with potions, to get an extra +20% or so effect to your potion quaff, and the Bandage Gun won't be permanently cooling down during combat either. Thanks engineers. The new grenades also deal a nice amount of damage; 300-350K or so or something like that. Also doesn't need you to be an engineer, but engineer-made. Thanks engineers. Reaves is a bit expensive still, because of felslate, but once it gets cheaper, it has some really nifty modules. Some of the widgets need a bit work, but mostly engineering is just fine.
    Last edited by mmoc3ff0cc8be0; 2016-09-24 at 02:19 PM.

  4. #4
    The effort works if the fundamentals are right.
    They aren't in my opinion.

    The ranking system is done in completely the wrong way.
    It should have used the past system which enchanting was a good example of.
    Offer multiple versions of the same item with increasing material requirements and improved result.
    We will reach the point where a player has to progress through the ranks to make a recipe actually worth anything to another player.
    It is only lack of supply I would think due to the quest gating that is why players are wiling in some cases to settle for rank 1 or 2 crafting by another player.
    Once there is a moderate number or rank 3 crafters about, it will severely penalise anyone with a rank 1 or 2, as nobody will be wiling to pay for those.

    Why choose greater material requirements for exactly the same item.
    People aren't going to do that.

    At the moment I feel the odds of burnt food from Nomi is too high.
    If the recipes are obtainable from other sources, then that mechanic as a whole isn't too bad.
    It just should in my view avoid duplication, and if it isn't already, which I can't confirm should remove a research option once there are no unlearned recipes utilising that ingredient.
    Last edited by ComputerNerd; 2016-09-24 at 02:26 PM.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  5. #5
    Archaeology is fucking terrible. You can't farm for rares like before, instead you get a biweekly quest and that quest gives you a "rare". Isn't the whole point of archaeology to get excited to dig up a rare? Usually I do all the archaeology stuff but this week it wants me to do 25 nightborn solves (which are like 100+ fragments each), for a shitty "rare" toy quest reward. No thanks.

    Fishing is alright, although the artifact is gimmicky. I liked how they did fishing in wotlk, with the fishing daily and the bag reward. MoP also did this better imo.

    Cooking is pretty bad with nomi. Again, I liked wotlk system with the daily and the tokens to buy patterns. Again, MoP did it better.

    First aid is... first aid. Not much to say. I think the "go out there and heal this random npc" is quite stupid and unnecessary.


    As far as main professions go I can only comment on LW, Eng and mining which are the ones I leveled.

    LW was very long and tedious, and wasn't fun at all. I get what they were trying to do, but it didn't work. Go to this village, help this LW for these patterns, go back to dal, repeat this like 10x. The final quest for the moose mount already has a reputation for one of the dumbest quests blizz has made.

    Eng I'm only like halfway into the questline, but so far it seems really useless. Usually every xpac engineers get some fun items like jeeves, blingtron, etc. I'm not seeing any items like this so far, all of them are consumable, you can't just keep one of those in your bag. Again I'm not sure so correct me if I'm wrong.

    Mining is mining, it's crazy gold right now so I can't complain. The rank system probably works best for gathering professions.

    Not really impressed with how professions work in this xpac as a whole.

  6. #6
    Quote Originally Posted by Sydänyö View Post
    I have almost all Legion cooking recipes at rank 2, and a few good ones at rank 3. I'm making tens of thousands of gold per day simply by buying all the materials required from the AH, then cooking +300 and +375 foods for raiders. All of this takes mere minutes, especially since I have my Chef's Hat. RNG, sure, but I'm not sure you're doing it right. Are you putting up the correct work orders?

    Cooking is fine. It's hard to believe you're not exaggerating when you've gotten no recipes from the past 42 work orders. The only reason for that I could believe is that you've been dumb and pumping Nomi up with the same ingredient which no longer can give you recipes.

    You can macro, on any character regardless whether they're engineers or not, the Pump-Action Bandage Gun with potions, to get an extra +20% or so effect to your potion quaff, and the Bandage Gun won't be permanently cooling down during combat either. Thanks engineers. The new grenades also deal a nice amount of damage; 300-350K or so or something like that. Also doesn't need you to be an engineer, but engineer-made. Thanks engineers. Reaves is a bit expensive still, because of felslate, but once it gets cheaper, it has some really nifty modules. Some of the widgets need a bit work, but mostly engineering is just fine.
    No, i'm not exaggerating about cooking, i have all rank 2 recipes and 1 rank 3 recipe (surf and turf), i'm feeding Nomi runescale kois and shanks to get Azshari salad rank 3.
    It's been literally a week now without a single recipe.
    Just because you had good rng doesn't mean system is fine.
    There shouldn't be rng to begin with.

    Considering its price, bandage gun is simply not worth it.
    Bombs are neat, though, yeah.
    So engineering is fine despite only few items having some semblance of usefulness ?
    And no, reeves is useless for many reasons, even price cut won't save it -- repair is redundant, pylon can't be activated in combat, feast is just lol, bling mode doesn't even give you a present anymore and piloted mode is weak.

  7. #7
    Quote Originally Posted by djar View Post
    Archaeology is fucking terrible. You can't farm for rares like before, instead you get a biweekly quest and that quest gives you a "rare". Isn't the whole point of archaeology to get excited to dig up a rare? Usually I do all the archaeology stuff but this week it wants me to do 25 nightborn solves (which are like 100+ fragments each), for a shitty "rare" toy quest reward. No thanks.

    Fishing is alright, although the artifact is gimmicky. I liked how they did fishing in wotlk, with the fishing daily and the bag reward. MoP also did this better imo.

    Cooking is pretty bad with nomi. Again, I liked wotlk system with the daily and the tokens to buy patterns. Again, MoP did it better.

    First aid is... first aid. Not much to say. I think the "go out there and heal this random npc" is quite stupid and unnecessary.


    As far as main professions go I can only comment on LW, Eng and mining which are the ones I leveled.

    LW was very long and tedious, and wasn't fun at all. I get what they were trying to do, but it didn't work. Go to this village, help this LW for these patterns, go back to dal, repeat this like 10x. The final quest for the moose mount already has a reputation for one of the dumbest quests blizz has made.

    Eng I'm only like halfway into the questline, but so far it seems really useless. Usually every xpac engineers get some fun items like jeeves, blingtron, etc. I'm not seeing any items like this so far, all of them are consumable, you can't just keep one of those in your bag. Again I'm not sure so correct me if I'm wrong.

    Mining is mining, it's crazy gold right now so I can't complain. The rank system probably works best for gathering professions.

    Not really impressed with how professions work in this xpac as a whole.
    I have not yet done any archaeology progression in Legion, but I agree with the excitement part.
    The issue was the lack of actual progression, in that RNG could screw you over hundreds of times.
    I feel it should have continued being random, but with some bad luck protection through increasing odds for each non-rare.
    Quote Originally Posted by DeadmanWalking View Post
    Your forgot to include the part where we blame casuals for everything because blizzard is catering to casuals when casuals got jack squat for new content the entire expansion, like new dungeons and scenarios.
    Quote Originally Posted by Reinaerd View Post
    T'is good to see there are still people valiantly putting the "Ass" in assumption.

  8. #8
    Everyone wanted the vanilla experience look at all those threads in this site alone about vanilla private servers and how much better the game is there. Well here you go they made professions more vanilla like. It was a grind fest back then to level professions and guess what it is now again. Enjoy and be careful what one wishes for.

    As for me it is alright. My only draw back is it is hard to have all professions up and running on alts but that is how it is now. But it is more fun to actually do the professions this way just takes way more time. So do you want easy to do or more content to do is really the question here?

  9. #9
    Quote Originally Posted by Jewsco View Post
    As for me it is alright. My only draw back is it is hard to have all professions up and running on alts but that is how it is now. But it is more fun to actually do the professions this way just takes way more time. So do you want easy to do or more content to do is really the question here?
    How is nomi fucking up and burning food time and time again is more content, eh ?

  10. #10
    Deleted
    Quote Originally Posted by Jagorath View Post
    It's been literally a week now without a single recipe.
    If you've honestly used the correct food for work orders for the past 42 work orders (4 hours per order, 6 orders per day, 42 orders per week), and you haven't gotten a single recipe, then I'd suggest contacting Blizzard, because it definitely seems like you're bugged.

  11. #11
    Quote Originally Posted by Jagorath View Post
    How is nomi fucking up and burning food time and time again is more content, eh ?
    It gates the learning of new skills/receipes. I am not a fan of rng but blizz is and this is the way they have decided to take the professions so people aren't done with them in a week. It has literally been 3 weeks you will eventually be maxed and have all receipes you do know we will be at this for at least 2 years. Sorry you aren't done with everything in less than a month.

    - - - Updated - - -

    Quote Originally Posted by Sydänyö View Post
    If you've honestly used the correct food for work orders for the past 42 work orders (4 hours per order, 6 orders per day, 42 orders per week), and you haven't gotten a single recipe, then I'd suggest contacting Blizzard, because it definitely seems like you're bugged.
    You and I know he is exgagerating here. Because I would put in a ticket if that was the case. Yes I get a lot of burnt food but I at least get a new receipe very other day or so.

  12. #12
    If this is a letdown then professions for 100% of WoWs lifespan have been just absolute tragedy because this is by far the best they've ever been.

  13. #13
    Quote Originally Posted by Kangodo View Post
    Professions finally feel like professions again.
    I feel like really having to put effort into it, that's a good thing if you ask me.
    You are obviously not an alchemist, it doesn't matter how much effort you put into it, you can farm herbs 24/7 or spend millions of gold and still get nothing.

  14. #14
    Quote Originally Posted by Kangodo View Post
    Professions finally feel like professions again.
    I feel like really having to put effort into it, that's a good thing if you ask me.
    Have to call bollocks on this. You can put in all the time and effort in the world and still not get the patterns you want. I missed the skinning gravy train so by the time i was trying to get 800 LW i had to kill about 50 mobs to get enough scales to make the one lvl 3 thing that did not require dozens of Bloods to make. The pattern i had to grind hours to get that went green at 790 i think? I know you think everything in WoW is great but Crafting crossed the effort line 10 miles back and we are now in Shitsville. They have patterns that only drop in Mythics and even stupid Pet Battles. Crafting is an utter joke in this expansion imho.

  15. #15
    Quote Originally Posted by Sydänyö View Post
    If you've honestly used the correct food for work orders for the past 42 work orders (4 hours per order, 6 orders per day, 42 orders per week), and you haven't gotten a single recipe, then I'd suggest contacting Blizzard, because it definitely seems like you're bugged.
    How would i even make a ticket if it doesn't fit into their pre-designed list of topics ?

  16. #16
    Quote Originally Posted by Kangodo View Post
    Professions finally feel like professions again.
    I feel like really having to put effort into it, that's a good thing if you ask me.
    I agree. I only wish we could craft something useful when it comes to gear. You get better gear just playing the game than professions ever will

  17. #17
    Professions are still easier, than leveling some professions during classic. For example enchanting, where you had to clear half of Uldaman everytime you needed to go to a trainer, which was every ~15 points, because everything turned green/gray by then. Also not having these enchanting papers to skill with. And 90%+ of what you enchancted to get skillpoints was worthless and no one would want to buy it. Oh, or engineering, where a lot of things needed 3-6 different materials, with some of these mats needing to be crafted first. Yeah, it was so easy looking for leather, cloth, gems, stones, ores, etc for almost anything you wanted to craft.

  18. #18
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    I like the new 3-star level improvements that lets you create stuff for less resources and I like the fact that you learn new recipes and their upgrades by questing and unlocking them.

    Both great improvements.

    Also, not having to spec into one profession if you want to raid because it gives a slightly better stat over the other ones for min/maxers is a GREAT improvement (although they introduced this in WoD, but still have to comment).
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  19. #19
    Excluded from the market? How? You should be selling that "lot of potions and flasks" and regaining any money you put into it. Flasks/utility potions were selling for ungodly amounts with the release of Emerald Nightmare.


    Why you would take alch without herb is beyond me. It's like willingly handicapping yourself.
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  20. #20
    Deleted
    people fail to understand that
    <---<< effort/ RNG >>--->.
    And that's not only in the profs.
    That's about everything involving RNG....

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