Originally Posted by
rvd1ofakind
Why take a Warlock, when mages have:
1. An interrupt
2. Better CC (sheep>>>fear)
3. Better damage. (See 75% parses on reddit. Fire in top 3. Demo and destro in middle)
4. Better mobility. (Blink through mechanics)
5. More spells to cast while moving: scorch, ignite + pyro, living bomb, icy floes
6. Better survivability (ice block allows to ignore certain mechanics)
7. Bloodlust
What do warlocks have?
1. The gateway (it's incredible, don't get me wrong)
2. Sustainability
But give me 5 more. Hell. 3 more. 2 more? 1?
EDIT: This is purely a mythic guild progress discussion. Be it raids or mythic+