Originally Posted by
Aizen244
ok lets say i agree , they should remove lfr normall heroic at least and make mythic a 40+ person raid , as many wise posters stated vanilla bosses lasted the longest yet the subscribers were far more that what they are now and if you think that this system wouldnt work today then why so many cry about the closing of nostalrius? you are clearly on the wrong side , you seem to pick on wildstar as an example why my idea would fail , wildstar wasnt difficult , it was abnormall and terribly designed game without a lore without anything , there have been MANY mmos exactly like current wow and they all failed for the same reasons , they were badly designed and didnt offer as much as wow could so the difficulty is clearly not the issue here because if that was the case then all the other mmos besides wildstar who had similar raiding system to current wow would succeed but guess what THEY DIDNT and if you want another opinion too , wow is the one who is actually dying and is almost f2p , oh yeah thats right , guess why? 67k gold mean absolutely nothing and are farmable EASILY in 1-2 days , i doubt any serious player actually pay for his wow time.
For those who ask about my armory , i will keep that hidden for privacy purposes , i have raided en hc and it was fairly easy , i have also done +8 mythics and they were fairly easy with decent group , in fact my group wasnt even decent since one player was afking , im also gladiator and thats one of the most difficult things to achieve , more difficult than killing a mythic boss on a raid , there are successfull pvers who cant even surpass 1500 rating , so stop talking to me about difficulty ,im not judging you here and im not saying that difficulty is the sole problem , the problem is that you see the content aka raid or call it story if you want way too fast and then you get bored for several months , no im not talking about the challenge , im talking purely for the story and the raid.
Also one more thing , people say 40 people raids are tedious and not challenging , if thats the case then why not make raiding to scale up to a single player? actually wow raiding is hard not because the AI is hard but because you have to use advanced teamplay , AIs are predictable , once you learn their patterns you will never fail and you can just farm them until they are dead so the hard part IS the raid sizing and the teamplay which means with less people the raids have become easier and not harder and therefore less challenging.