Oh and now people want to talk subscribers . Well, at some point there were more than 10 million. And when they started making the game even more accessible it dropped considerably over the years. So you tell me. "It's a natural decline", right? lol. I really wonder how many subs there are now. It's probably dropping already.
"Wow needs to become much harder"
Funny, I remember reading/hearing the same thing throughout WotLK. Worked out great for Cataclysm.
There are multiple options for those who want it harder, now more so than ever. Mythic + is just testing for future systems, if it goes well and they get the right feedback, we might see advancing challenging content of more refined caliber's moving forward.
Last edited by Tenjen; 2016-10-14 at 01:18 PM.
No. The only reason it survived and sustained dropping numbers at the rate it did (and why other MMO's failed to do so and collapsed) is because it did what needed to be done to stem the flow as much as possible. The most numbers it ever had was in wotlk (12 Mill) when it threw away the entire hardcore exclusivity bulshit out the window and made different difficulties for its different raid groups in a manner that allowed much more people to access it.
It's steps since then have only helped more and more. The bleed was inevitable, sticking with exclusive and restrictive content like in TBC and Vanilla would have killed wow more than 5 years ago.
It has only survived because of the very actions you speak against. The "harder" difficulty people talk about is still there and still available, now more than ever.
and seriously, the numbers were already revealed and yes it will fall over time and then shoot back up, just like it always has and the current efforts are what maintain that even as it declines and ages.
Last edited by Tenjen; 2016-10-14 at 01:09 PM.
I agree I meant it in the sense that people who usually say the game needs to be harder does not link their armory as a sign of them completing the hardest content so I doubt the OP in general has done what they claimed to have done. That's like me saying "Mythic is too hard plz nerf Mythic EN" when I only have 7/7 Normal.
So you want one, maybe 2 guilds per faction on each server who can fill the raid with good players, and rest can suck it?
Coordinating 40 people is not difficulty, it's frustration. It doesn't make the encounter any harder, it just makes the organization of it a pain in the ass. It doesn NOT, substitute or add difficulty of the encounter itself.
Besides, organizing 40 people for a raid nowadays, several times a week, wouldn't be possible and few would be able to maintain it even less wish to maintain it.
ignoring the rest... if the dungeon journal was removed people would still preview the fights on the net, no way around it.
Member: Dragon Flight Alpha Club, Member since 7/20/22
They should just decrease the drop chance of legendaries. /takescover lolkek
I'm pretty sure gating the story behind normal raiding, let alone "harder than mythic", is a brilliant way to kill off a large portion of the playerbase.