There's no reason for LFR at all.
There is no reason to gate it as it is, but I would delay the opening of the entire LFR to two weeks after the opening of the raid. Then the serious raiders get their "prestige"
I also wouldn't give completion achievements for LFr except if it states that it is for LFR rather than the same one being given for Normal as well
Like many have said, the main reason for gated continent, in this case lfr, is to prolong the game life. In general, lfr is designed to allow very casual players a chance to see endgame content. If it was all released at once, many would burn through it and drop the game. On the other hand, if the content was completely gated for 2 to 3 weeks, the time it takes most guilds to run through a tier of content, casual players would probably drop the game as well. So blizzard has opted for a compromise, slowly releasing the content to keep players entertained, but not all at once to make it last longer.
The new wing of Nighthold in LFR opened this week and it was glorious.
The trash mobs are insanely difficult and we wiped like...5 times on trash with randoms ninja pulling everything on sight.
This led to a huge argument on the chat of people calling eachother names, some guy telling us an entire speach why "casuals" suck and should stick to doing dungeons.
People lost inside the dungeon.
It was glorious lol. Never experienced dying so many times inside LFR...only on trash.
Last edited by mmocaf0660f03c; 2017-02-10 at 05:30 PM.
I have always found much fun in open week of LFR especially after months of everyone vastly over gearing the previous raid to going oh shit I might have to actually get out of the fire for a few weeks.
I am sure this has been mentioned at least a dozen times already (not reading 30 pages (: ) but the only major reason to delay lfr is because it has tier items and powerful trinkets. Not having lfr since week one is simply keep raiders from having to clear yet another raid difficulty during the weeks one and two when people are running multiple splits and whatnot to get their 4 piece set bonunses and op trinkets. I can say for certain that i am happy that i did not have to add lfr to my weekly routine during the first couple of weeks of nighthold and that i got my 4set and convergence of fates before they became available from lfr or i would still be running lfr to have my necessary gear pieces. I'm good with my weekly split heroics and mythic farm+progress, thank you very much.
Oh, and crazy lfr splitting abuse would happen if lfr was open since day one. You would not enjoy that. Trust me.
Because they know all the LFR "raiders" will quit the game after they see the content, they arent dumb.
Gating it, simply makes people sub for a longer period of time, and there are -lots- of people that simply play just to see whats added and then unsub till the next patch and so on.
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The rabid lfr defense force has been summoned, brace yourselves.
Lol, people in LFR do the absolute minimum, if anything at all. LFR is prob back to vanilla "raid" comps, with 1/4 of the raid doing the work and the other 75-60% along for the ride, barely doing anything.
That's why lfr gets gated. It's content for lazy underachievers. If you wanted to see the raid, you'd make a raid; if it were so outrageous that you would have to wait months for releases, you wouldve quit.
And you've done neither.
Your LFR white knighting gets really boring
As @Effenz said the only reason Nighthold LFR second wing gets finished at all is because people are farming Legendaries/AP and boosting their bad luck protection.
Its the same as in 2005 and Sunday morning MC run for a chance of Thunderfury quest, some ring etc etc, going in with 10, inviting randoms from orgrimmar and gearing them up, 10 people playing, 30 people trying to play and its irrelevant if they are there or not, the boss will die, just 1 minute slower.
Unless some -actual- players get in there, Star Augur would never die by LFR "raiders" since they are literally either afk, or barely pressing buttons and its clear as day to see.
While it makes for some laughs I think LFR is still too hard for the intended audience. The queue times are still far from what I would consider casual friendly and there is a strong relation between difficulty and DPS queue times. I should not be seeing queue times on par or longer than that of Cata heroics which were so heavily complained about.
Most, if not all, LFR bosses can be done with 1/2 or 1/4 of the raid. This is something unique for LFR and kind of ruins much of the challenge....except for no-nerf star augur, which required several heroic geared players among the LFR crowd with sub 200k dps to kill him before his enrage.
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