1. #1

    Mythic Ursoc and immunities

    Hey guys, just wanted to know if there is a definitive list out there for which immunity type abilities for each class can be used to soak charge and which ones definitely aren't properly splitting damage. Trying to make sure we don't have someone using an immunity at the wrong time pouring tons more damage onto their group when soaking/targeted by the charge. It seems some should be used when you are the target but not when trying to soak the charge? Thanks!

  2. #2
    Players should soak the charge and then pop their immunity after getting knocked back and receiving the debuff but BEFORE the charge hits the focused player. There is a 1-2 second window to do this. We have everyone use personals on the last charge in mythic.

  3. #3
    There's dmg the raid takes based on how many people soak the charge and then there is dmg the charged person takes based on how far the bear charges. These two are different.

    If you are referring to the dmg on the charge target, hunters can use Aspect of the Turtle and negate the damage. This means if a hunter is targeted, he doesn't have to run far and melee dps can have more uptime. However, it is random who the boss picks so its not a reliable way of boosting dps, just a nice bonus if it happens.

  4. #4
    The concern I had was with certain immunity type abilities not splitting damage properly. For example if you have 10 people soaking and one uses an immunity which the mechanic treats in a way that causes the calculation to split the damage 9 ways instead of 10. Does anyone know which abilities would cause the other members of their soak group to take more damage if they use it? If someone uses one of those and kills several other people while they remain at full hp that is something we want to avoid.

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