http://us.battle.net/forums/en/overw...ic/20749877229
I'm annoyed, because this says absolutely nothing other than "something's coming soon" which we already knew. But I'm glad we're gonna see more hero changes.
http://us.battle.net/forums/en/overw...ic/20749877229
I'm annoyed, because this says absolutely nothing other than "something's coming soon" which we already knew. But I'm glad we're gonna see more hero changes.
I'm going to venture a guess they are going to attempt to reinvent some of the lower tiered heroes in a way that makes them viable for high level play while also keeping them in balance with lower level play. Good time for some drastic changes just to see if they turn out well.
I'm cautiously optimistic. I'd like to see them tweak the 'lesser played' heroes like Symmetra whilst also tweaking those that are, perhaps, a little too good.
A lot of conflicting information because there doesn't seem to be official notes, so here's the Reddit thread https://www.reddit.com/r/Overwatch/c..._update_231gb/
I like Torby passively generating scrap. I never found it fair that a defensive hero needed to run out into the battlefield to gather the scrap and risk getting killed.
I like Soldier's spread nerf going back. As it is now, at any kind of range you almost have to three-shot burst with him in order to get any kind of accuracy.
Symettra's alternate fire seems to travel faster, which is one thing I thought they might end up doing. Except they said she's not gonna be included in this patch.
And of course, finally, D.va moving faster while shooting. Also she has more health.
It's really unprofessional to release a PTR client patch and not have patch notes that don't tell you what's been changed so people can try and get a feel of them.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
Patch notes are official http://us.battle.net/forums/en/overw...ic/20749857162
Was expecting a lot more changes...
Does that mean Mei's Ult cost is going up by 35%? I hope so, she gets that way too often in my opinion.Ultimate costs have been increased by 25% for all heroes
Mei
Blizzard
Ultimate cost has been increased by 15%
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Well that really wasn't as exciting as I was hoping for. These changes don't even warrant that warning we got.
no symmetra for november?
BOOOOOO
fuck off if she looks good internally put her on the PTR boooo
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Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
Sounds a bit extreme with the ulti charge nerfs.
Woooo more D.Va buffs! She never needed any but keeps getting more
Of course we're all waiting to see the Symmetra changes...
- - - Updated - - -
That thing was clearly OP.
Not only could it do damage, it was great for banging in nails.
Well in a way this is kind of a buff because it allows him to really beat the crap out of close targets, or repair his turret faster.
OT: Seems like a lot less than I would have expected, I like the S76 buffs, not looking forward to D.Va getting more annoying though.
I wonder if they should give Winston wallclimbing.
"It's 2013 and I still view the internet on a 560x192 resolution monitor!"
I'm actually surprised Winston has had no changes. He fails as a tank. They nerfed his bubble absorbing and cd at the very start yet rein still has hours big ass shield that absorbs what? 4x more AND regenerates and he does more damage with almost the same range
The only use he has is the sniper counter or the occasionally bad genji who doesn't know how to out range winston
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
The Mei buffs are delicious~
+Activation speed on Blizzard
+Radius size on Blizzard
The D.Va buffs are decent.
The damage buffs to Soldier seem insane.
I still think that Genji could use some touch ups of some sort.
Junkrat I feel needs to be nerfed really hard.
I feel Pharah needs to have a velocity increase on her primary rockets. The lead time you need on them is pretty insane.
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