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  1. #1101
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    Quote Originally Posted by masteryuri View Post
    It's the same thing, they sacrified the tank and they could have done it every breath if she didnt bugged, in the end it wouldnt make a difference
    No its not. If they play a tactic with ressing the tank for each breath in p3, then you also need to save 4-5 battle resses. Just because 1 of the guilds (exorsus i believe) happened to have a few spare resses at the end, doesnt mean they had it every single pull. Just imagine they would need to wipe everytime someone dies in p1-p2, because they need the resses for p3 breath.

    You simply just cant say its the same thing.

  2. #1102
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    Quote Originally Posted by Crawler32 View Post
    No its not. If they play a tactic with ressing the tank for each breath in p3, then you also need to save 4-5 battle resses. Just because 1 of the guilds (exorsus i believe) happened to have a few spare resses at the end, doesnt mean they had it every single pull. Just imagine they would need to wipe everytime someone dies in p1-p2, because they need the resses for p3 breath.

    You simply just cant say its the same thing.
    archimonde had the same thing, also if someone dies in p1-2 its wipe anyway, you simply cannot keep up

  3. #1103
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    Quote Originally Posted by masteryuri View Post
    archimonde had the same thing, also if someone dies in p1-2 its wipe anyway, you simply cannot keep up
    Why would it be a wipe if someone dies if you can just ress him? and yes, some of the guilds played a tank-ress strat on archimonde and they had to either wipe it if they didnt have enough resses for the tanks left or play the mechanic properly. Now imagine they only needed 1 ress for the tank instead of x resses, then it makes progress a lot easier because u dont need to save so many resses. Can you see the difference now?

  4. #1104
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    Quote Originally Posted by masteryuri View Post
    It's the same thing, they sacrified the tank and they could have done it every breath if she didnt bugged, in the end it wouldnt make a difference
    It's not the same thing, because it didn't cause Garrosh to stop using Malice altogether.

  5. #1105
    wow another non legit helya kill, that p1 exploit is so so bad completely negates a mechanic...

  6. #1106
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    Quote Originally Posted by Crawler32 View Post
    Why would it be a wipe if someone dies if you can just ress him? and yes, some of the guilds played a tank-ress strat on archimonde and they had to either wipe it if they didnt have enough resses for the tanks left or play the mechanic properly. Now imagine they only needed 1 ress for the tank instead of x resses, then it makes progress a lot easier because u dont need to save so many resses. Can you see the difference now?
    So we are gonna go on the fact that it made the fight a little less hard to determine if its bannable or not? I don't understand, if its an exploit with 4 rez it is with 1-2 too

  7. #1107
    Quote Originally Posted by Fleuria View Post
    wow another non legit helya kill, that p1 exploit is so so bad completely negates a mechanic...
    How is that "completely negating"? They still have to kill the blobbs. Although range have an easier time cleaving them, melee can't attack at all.

  8. #1108
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    Quote Originally Posted by Fleuria View Post
    wow another non legit helya kill, that p1 exploit is so so bad completely negates a mechanic...
    They dont actually avoid the whole mechanic. The tank still gets the breath dmg + debuff and the blobs actually spawn and they still have to kill them. Does it make it easier for them because they are stacked up? yes. Because they are running 5 mages who can spread the ignite on it from the boss, but melees can not hit it and maybe some other ranged cant hit it either. But they arent actually avoiding the mechanic, they are just dealing with it differently and easier for their raid setup. Is this intended to work this way? idk.

  9. #1109
    Deleted
    Quote Originally Posted by Crawler32 View Post
    They dont actually avoid the whole mechanic. The tank still gets the breath dmg + debuff and the blobs actually spawn and they still have to kill them. Does it make it easier for them because they are stacked up? yes. Because they are running 5 mages who can spread the ignite on it from the boss, but melees can not hit it and maybe some other ranged cant hit it either. But they arent actually avoiding the mechanic, they are just dealing with it differently and easier for their raid setup. Is this intended to work this way? idk.
    they are avoiding the puddles they leave on the ground because they leave it in the sea, how is not an exploit if you avoid a mechanic now? Lets see you start your mirror climb with your double standards

  10. #1110
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    Quote Originally Posted by masteryuri View Post
    they are avoiding the puddles they leave on the ground because they leave it in the sea, how is not an exploit if you avoid a mechanic now? Lets see you start your mirror climb with your double standards
    So you are saying, avoiding puddles that do 5% of your hp in dmg if you walk over them is the same thing as avoiding the whole p3 breath with 1 ress?

  11. #1111
    If what Danish Terrace did isn't an exploit, then I dont know what is. Holy shit how can people even argue about it.

  12. #1112
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    Quote Originally Posted by Crawler32 View Post
    So you are saying, avoiding puddles that do 5% of your hp in dmg if you walk over them is the same thing as avoiding the whole p3 breath with 1 ress?
    Does it have to be the same thing to count as an exploit? It avoids several parts of that mechanics, be it placement of mobs to kill or the damaging void zones they place. It doesn't completely trivialize the ability, as the blobs still have to be killed, but it makes it easier than it was supposed to be. It saves several seconds on every breath - so if there's a berserk timer, it probably helps with that.
    Last edited by KaPe; 2016-11-26 at 11:14 PM.

  13. #1113
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    Quote Originally Posted by willemh View Post
    If what Danish Terrace did isn't an exploit, then I dont know what is. Holy shit how can people even argue about it.
    The point people are making is that it's clever use of game mechanics. It doens't remove an ability completely like the guilds who got banned did. If you look closely, you can see that they barely kill them off some of the times, and that the melee can't touch them.. We'll see what blizzard does, but I doubt they'll ban them since it's under the clever use of game mechanics category..

  14. #1114
    So it's starting to look like Blizzard completely dropped the ball in the implementation of Helya's breath. Whether it's avoiding the mechanic entirely by having the targeted tank die or facing it in such a way that the blobs spawn stacked, it's a complete shitshow and able to be trivialized in a myriad of ways. Let's hope brainfarts like this don't mess with the race in Nighthold.
    Vereesa formerly of Paragon and Depraved
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  15. #1115
    How can people put avoiding a mechanic completely and doing said mechanic in a smart way (with a disadvantage btw, where melee can't hit them) as the same thing, you guys are silly.

  16. #1116
    Quote Originally Posted by Dawnrage View Post
    How can people put avoiding a mechanic completely and doing said mechanic in a smart way (with a disadvantage btw, where melee can't hit them) as the same thing, you guys are silly.
    You do realise they basically ignore the mechanic thanks to this ? Everything stacked up means mage/hunter take them out easily without sacrifying everything on the adds. The melee don't have to switch on, more dps on the boss.
    They killed it around 11min04. They'd hit enrage without this.

    But anyway, Watcher threw the dice, rolled a 6, it's not an exploit.
    https://twitter.com/WatcherDev/statu...78963474530304

  17. #1117
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    Quote Originally Posted by velinart View Post
    You do realise they basically ignore the mechanic thanks to this ? Everything stacked up means mage/hunter take them out easily without sacrifying everything on the adds. The melee don't have to switch on, more dps on the boss.
    They killed it around 11min04. They'd hit enrage without this.

    But anyway, Watcher threw the dice, rolled a 6, it's not an exploit.
    https://twitter.com/WatcherDev/statu...78963474530304
    Salty boy Better kill the boss legit next time.

  18. #1118
    Deleted
    Hehe I love the sugar in this thread. Gj DT world #3!

  19. #1119
    sb killed helya

    lets see if they exploited LUL

  20. #1120
    Deleted
    Can confirm we did not. World 1st no account sharing, no exploits?

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